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Soul's Ablaze - a 100K PBEM

Discussion in 'Civ3 - PBEM Games' started by soul_warrior, Jun 15, 2008.

  1. Scratcher

    Scratcher Emperor

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    Blaze, hopefully it is sorted out now.

    GPS to Soul_Warrior

    Scratcher
     
  2. soul_warrior

    soul_warrior Termite!

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  3. denyd

    denyd Emperor

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    GPS to Blaze Injun
     
  4. Blaze Injun

    Blaze Injun Night Radio KYSE

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    Hey,

    GPS to Scratcher.

    Scouts have reported to the capital Nasca that the
    Illinois tribe are sending knowledge. :)


    Blaze Injun
     
  5. Scratcher

    Scratcher Emperor

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    GPS to Soul_Warrior

    Scratcher
     
  6. soul_warrior

    soul_warrior Termite!

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    gps DD

    just checked the ToA.
    appears its now:
    500 shields, PUTS A TEMPLE IN EVERY CITY, and gives 8cpt.
    do we continue or reedit and restart?
     
  7. Scratcher

    Scratcher Emperor

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    .....we could make a gentlemens agreement not to build it.

    But as we have only played 2 turns I would have no objection to starting again. Whatever you guys choose is fine by me.

    Scratcher
     
  8. denyd

    denyd Emperor

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    GPS to Blaze

    I can agree to build ToA (I wasn't planning to anyway) or restart - Call it Soul_Warrior
     
  9. Blaze Injun

    Blaze Injun Night Radio KYSE

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    Hey,

    GPS to Scratcher.


    Blaze Injun
     
  10. Scratcher

    Scratcher Emperor

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    GPS to soul_warrior...

    Scratcher
     
  11. soul_warrior

    soul_warrior Termite!

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    gps DD

    checked, and:
    ToA = 500 shield.
    GLib / Hanging gardens = 400.

    building it will cause the player to make a very substantial BET.
    im inclinded towards allowing it.
    but then again, free temples :eek:

    so, scouts' honour?
    no building it by a human.
    if an AI will get it, we will see what happens.
     
  12. Scratcher

    Scratcher Emperor

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    Okay, I promise not to build the ToA.... scouts honour :salute:

    ...cross my heart and hope to die.... :D
     
  13. denyd

    denyd Emperor

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    GPS to Blaze

    A nice tribe gave me a map of the local surroundings
     
  14. Blaze Injun

    Blaze Injun Night Radio KYSE

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    Hey,

    GPS to Scratcher.


    They all might be "friendly" for awhile. Tribe gives
    map to another village. :)


    Blaze Injun
     
  15. denyd

    denyd Emperor

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    There are a set of rules about what huts give and when, if you'd like I can either post them or e-mail them to you.

    One of the rules no barbarians if you have no land units with an attack or defense factor. Another is no barbarians if you pop the hut with a unit with "treat all terrain as a road" checked, like an explorer.
     
  16. Blaze Injun

    Blaze Injun Night Radio KYSE

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    Hey,

    Sure post them here. I never know any of that went on. :D



    Blaze Injun
     
  17. denyd

    denyd Emperor

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    City: Must be on a tile where a city can be founded (no marsh, mountain, volcano, etc)

    Gold: The tile must not have any type of resource or luxury on it.

    Maps: always available

    Nothing: always available

    Settler: Player must not have a settler (active or in production) or any unit with the Settle AI strategy.
    Player must have less cities than (TotalCities / NumActivePlayers).

    Mercenaries (skilled warrior): There must be a unit available to the Barbarians as well as the player and that unit must be able to be built (or have been built) by some player in the game.

    Tech: Player must still be in Ancient Times.

    Barbarians: Player must not have Expansionist trait. There must not be a city within a 1-tile radius. The player must have at least 1 city. The player must have at least 1 military unit. The unit popping the hut must not have the "All Terrain As Roads" ability.

    To determine your odds of getting a item, sum up what's available when the hut is popped and divide what your looking for by that number. Example: Your playing a Monarch game as a non-EXP tribe. Your popping a hut while researching Ceremonial Burial when you have no military units and are equal to the average number of cities. You can only get city (5), tech (15), gold (10), maps (10) & warrior (10) so 5+15+10+10+10 = 50 and you'll get a tech 15/50 (30% of the time)
     

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  18. denyd

    denyd Emperor

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    I just remembered that since barbarians are swords in this game, you can't get a mercenary (
    swordsman) until you discover Iron Working, so that would make techs 15/40 (37%)

    Now if the hut happened to be on a gem mountain you'd be looking at 15/25 (or 60%) for a free tech :D
     
  19. Scratcher

    Scratcher Emperor

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    ..... I used to like the suspense, but now it's like knowing Santa isn't real :D

    Anyway....GPS to soul_warrior

    Scratcher
     
  20. denyd

    denyd Emperor

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    Well if everyone else is getting techs & settlers while your getting barbarians, your not really playing on a level field
     

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