preturn: nothing
(1) 1705 AD - an attacking Chinese ironclad is sunk. Sink a German Galleon
approaching This following bombardment - ironclad now elite. A settler
ordered in Thebes - want to found a hill city on the other continent for
them to waste their units on

. Harbor in This rushed.
(2) 1710 AD - Russian Galleon protected by Ironcald is approaching us near
Giza by the sea. there's not much i can do since they stay out of bambard
range and our ironclads are too hurt. Decide to let them land. English
sink 1 ironclad. Sink the obnoxious English ironclad though
(3) 1715 AD - China and Russia land troops

Sink 1 Russian Ironclad and
1 Russian, 1 Chinese Galleon. The Cavalry is easily killed, the Cossacks,
too.
(4) 1720 AD - the Chinese lands some more Cav

sink another Galleon of
theirs. Combustion in 10 @ -67, in 14 @ +25, treasury @ 1145. Decide to
play safe and earn some because of Wall Street effect.
(5) 1725 AD - "and another one, another one, another one bites the
dust"... erh, seabed

China must hate the sailors on those Galleons....
(6) 1730 AD - China sinks one of our Galleys that i missmoved

Lizzy
fails miserably when trying to plant a spy. Well, we're at war anyways

The Chinese ironclad finally came into range (the one that msank our
Galleon). Artillery has interesting effects on ships......
(7) 1735 AD - the captains of our dear AI friends navies need to learn
about said artillery effects..... England, China and Germany each loose a
ship
