The teaser - 1310 AD world map.
But all the hard stuff is left for Borealis - I just wiped out the hinterlands.
Preturn (1275) I stole amphibious warfare off Joan, hoping to get her to declare war, but it didn't work. Or rather, it did.

So I declared war myself, then got MPPs with the Ottomans and Japanese for a tech each. Thought twice and went back and got ROPs as well, which were free. On the first (pre)turn, the toll was Urfa and Dijon (French, both razed and replaced), then through Ottoman territory to take Frankfurt (French), Hannover (Iroquois - the MPP with France had already triggered), and Berlin (Babylonian - MPP with Iroquois). Berlin got us a source of wines, which were hooked up the next turn, partly making up for our two lost lux. It also got us
Wheeee! Needless to say, I didn't raze Berlin. I kept all the other ex-German towns, too.
And then I held my breath, hoping the MPPs would trigger properly, and no one else would come in against us; happily it all worked out as planned.

The Japanese took Bremen on the first interturn.
(1280 ad) The wars freed up a lux each from Japan and the Ottomans, which I purchased with cash. That plus the wines, plus Sistine put us in a fairly decent happiness situation. Japan was already back in anarchy. I planted a spy in the Iroquois capital, having forgotten to earlier, but the Babylonian attempt failed.
Next interturn was the heaviest counterattack I faced all six turns: about six cav versus Hannover, which held with no losses.
1285 AD: The French and Iroquois cities of Bonn, Heidelberg and Nuremberg were all captured. Konigsberg was autorazed and replaced with Kansas City. Somewhere in here I got my first leader, and used it for a tank army.
1290 AD: The Iroquois city of Cologne (with oil under it) was taken with bombardment plus cavs after the Ottomans started getting too close. Stuttgart (Iroquois) was also taken. On the following interturn, the furs deal with Osman was renewed.
1295 AD: Babylon's turn to go into anarchy! I managed to get a spy in Babylon as well. A bunch of interfering Japanese units finally cleared out of the way to Izibia (Iroquois), near the choke, and I autorazed that city. (It got replaced the following turn, since the culture borders got in the way.)
1300 AD: Babylonian city of Sippar was razed and replaced with Richmond. Somewhere in here, Boston was switched to a one-every-two-turns settler duty, since the available workers seemed to be keeping up with things well enough. I checked diplomacy this turn, since everyone would talk. France and Babylon both had picked up motorized transport, as had the Ottomans. (Babylon has oil, France does not.) I got trade embargoes with the Japanese against France and the Iroquois just for the heck of it. Also noticed there's a French citizen stirring up a ruckus in Miami -

. Not a problem so far, though. Set up to siege Rouen, but it was razed by the Ottomans on the interturn.
1305 ad: Got computers, research was set to miniaturization. We were starting to get a little low on cash, so I didn't upgrade anything, and I started to send unit builds to the new corrupt cities for disbanding instead of keeping them (our army size seemed to be sufficient for now). With the Ottomans having destroyed Rouen, there was nothing much to attack. I sent a few sappers and a stack of units to the jungle west of former Izibia (can't remember what it was named and didn't write it down) for roading and moving into Babylonian territory the next turn, and leader-fished against a few stray units. One of the Babylonian ones was protecting a leader, which was duly killed

, and another one was kind enough to generate a leader of our own, which was sent to Washington to rush SETI.
The first Babylonian tanks were spotted on the interturn, but none attacked my stack of doom near former Izibia.
1310 AD: (turn 7) SETI built in Washington, and ....
LOL SETI for expansionist, I assume, and Hoover for industrious? At any rate, we have our golden age! I wasn't expecting that at all.
At this point I decided to call it a night. I'm not sure of the cost-benefit right now on whether or not to research minitaturization. We don't need internet for our golden age, obviously, but it might still be useful to speed research (3 techs not counting miniaturization to get to modern armor) -- we're bleeding a fair bit of cash to research at any reasonable speed. Right now I have research still set to miniaturization, due in 9. I can't remember whether or not I switched New York from Heroic Epic (due next turn) to the palace - if that is done, it would also be due in 9. In any case, Borealis can do the math.
On the war front, things have been going very smoothly, largely, no doubt, because I've been attacking the hinterlands, and because the allies have been doing a good job of running interference. (Too good in a few cases, getting in the way.) We've only lost about 8 tanks. I started buiding a few transports to have handy in case anyone wants to get fancier than brute-force-up-the-middle attacking. So far the worst navy I've seen is a whole bunch of ironclads harassing the former German territory (France landed a single cav there on the last interturn and has a galleon off the coast now), but Babylon at least should be capable now of turning out some real ships.
Can't think of anything else right now. The game is saved at the *start* of 1310 (turn 7). And oh yeah - France is still a democracy, the buggers. I don't know how on earth they're doing it.
1310 AD
Enjoy!
Edit: Remembered one more thing. The settler to replace Rouen is in Boston, which just might be able to get to a settler-per-turn during the golden age if it's allowed to grow from a size-10 base up a notch or two. Might be worth looking into if there's going to be a lot of razing coming up.
Renata