Never played at epic speed, so I thought I'd try it instead of beating my own records. Did not waste much time on mapfinding, just got an ok map (corn, double gold, lots of FPs and forests). First attempt, which was supposed to be just a training session to get used to epic, went surprisingly well. I managed to steal 5 workers in total (first one on t7) and took a city with just two warriors and a chariot...
Not much luck apart from that and Mansa was very disappointing, the only useful tech I received from him was Feudalism, but on the whole it was alright.
Its turn 138 (550 BC) now. I have 17 cities and maintenance really hurts my research rate. Epic speed enables one to conquer more cities over the same stretch of time, but then you have to adopt to managing a very large empire early, something I haven't figured out yet.
I assume t138 Epic equals t92 Normal, compared to results in those Normal speed games my research is ok but unless I improve soon I'll start falling behind the schedule. On the other hand, around t90 I used to have just 10-12 cities instead of 17, thats some difference! Hope it will translate into something good later.
Another problem is Small map size. With only 7 AI's in the game trading opportunities are pretty thin. In particular, it makes makes getting enough gold to keep teching at 100% rather difficult. It seems that quite soon I'll have to drop the slider for a while. On the bright side, there is little competition, and once Mansa is under control, I might be able to Lib pretty much anything, even AL or Railroad.
Not sure what to expect from this game, but pre-1300AD landing seems feasible. I still need to workout how to leverage that overly successful conquest and one-turn executives on this game speed, then the parts are going to cause a lot of pain too.
I'm nearly done with Liz. Just take Hastings and Canterbury and vassalize her, I suppose. Wiping her out won't be worth time and effort. May be take peace (and Compass) and finish her off later?
I'd rather not kill Mansa but it's unlikely that he will capitulate with more than 6 cities. Not sure how much use he will be then. He's got some good land though, well worth conquering. Another question: should I complete the HG (3 turns left) or let Mansa do it? It seems a very good WW at 17 cities, but I really need gold.
Tech situation.
Not much luck apart from that and Mansa was very disappointing, the only useful tech I received from him was Feudalism, but on the whole it was alright.
Its turn 138 (550 BC) now. I have 17 cities and maintenance really hurts my research rate. Epic speed enables one to conquer more cities over the same stretch of time, but then you have to adopt to managing a very large empire early, something I haven't figured out yet.
I assume t138 Epic equals t92 Normal, compared to results in those Normal speed games my research is ok but unless I improve soon I'll start falling behind the schedule. On the other hand, around t90 I used to have just 10-12 cities instead of 17, thats some difference! Hope it will translate into something good later.
Another problem is Small map size. With only 7 AI's in the game trading opportunities are pretty thin. In particular, it makes makes getting enough gold to keep teching at 100% rather difficult. It seems that quite soon I'll have to drop the slider for a while. On the bright side, there is little competition, and once Mansa is under control, I might be able to Lib pretty much anything, even AL or Railroad.
Not sure what to expect from this game, but pre-1300AD landing seems feasible. I still need to workout how to leverage that overly successful conquest and one-turn executives on this game speed, then the parts are going to cause a lot of pain too.
Spoiler Pics :
I'm nearly done with Liz. Just take Hastings and Canterbury and vassalize her, I suppose. Wiping her out won't be worth time and effort. May be take peace (and Compass) and finish her off later?
I'd rather not kill Mansa but it's unlikely that he will capitulate with more than 6 cities. Not sure how much use he will be then. He's got some good land though, well worth conquering. Another question: should I complete the HG (3 turns left) or let Mansa do it? It seems a very good WW at 17 cities, but I really need gold.
Tech situation.