Wodan said:Here are two less extreme examples, both of them warmonger strategies.
A) build quechua in capitol. Scout with each. When reach 4, attack nearest AI.
B) build a barracks and a worker. Then build Quechuas and attack with 4.
If a player chooses to do A, is that bad gamesmanship? Hardly. But A precludes B. Is A even a "better" strategy? That's open to debate, I suppose.
I guess I get tired of people "looking down" on non early warmonger strategies. Heck, I play the early warmonger more often than not. But I do feel that long-term strategies take more skill simply by nature of their duration and required complexity of execution (not because you're failing to exploit a weakness of your enemy).
Wodan
A and B are 2 variations of the same strat.
What would be different is building stonehenge for cultural expansion, then a few settlers, then only looking for a war = too late for a queshua rush.