Iustus
King
Hi Blake, Iustus, my teammate asked me about the starting plot of the settler.
Indeed, randomly, the settler starts not at a blue circled plot.
I saw you changed something somewhere on the routine to estimate the optimal plot to found a city, did you also consider to use the same change to the placement of settlers upon map generation?
We used custom game, continents, rest default when you select the custom game option to start a new game.
btw thanks for the great support you guys are giving!!
I noticed the Settlers not always starting on a blue circle either. I chalked it up to not having total vision over the starting 'fat cross' that would be provided by the starting spot. I have never actually tested that theory though (ie, by exploring a bit before building the capital and seeing if that would put a circle on the original starting spot).
There are two slightly different versions of what is the best plot to found a city.
One is used at game start, to find the best starting plot for each civ. This one takes into account things like how far you are from the other civs, dont start on a goody hut, etc. This is what is used to determine where to put your starting settler. This one knows everything about every plot on the map.
The second thing is what is used during the game, to decide both where to put the blue circles. This one only knows what you have explored.
Now, until BetterAI, the blue circles were always out of date with what you had recently explored. You would have to wait a turn to see the new info. Now, we show you live the actual best value, with what you explore.
These different ways of valuing things mean that the plot you start on might not be the one that shows a blue circle. It is still probably best to found on your starting plot, as it knew things that the blue circle code doesnt know (like perhaps where some iron is, etc).
-Iustus