Originally posted by cracker
Bill,
I am a bit confused here because it sound like you are saying you are doing one thing but the results does not look like you are coming close to succeeding at it.
(lots of peacefull expanding) <> (7 cities)
Sounds like you have some other undeclared or unresolved strategy conflict here.
I'm not sure either, but here is my timeline--there is little thought of early war. Maybe building those extra granaries slowed the expansion, with two or three more towns likely with a capital granary only. It took me until 2390 to build the first settler.
I may have wasted some worker moves clearing one forest tile. I believe I also built a temple in the capital around 1400 BC. AI units did float at my border and I feared an attack as all my early units went exploring. In response, I built a barracks in one city and built some veteran units. Still, with the old QSC scoring system and its emphasis on tech, my QSC score will be my best yet, despite the comparatively slow expansion (as compared to some) and implied strategy conflicts.
QSC 18 Keltoi Monarch level Civ III v 1.29, April 2003
4000 BC Worker move N to shield grass, sees forest. Capitol founded at start position, Warrior queued.
3950 Worker builds road then mines.
3750 Warrior complete, warrior next. Press E for autoexplore option, Warrior moves NW sees fish. After one auto move I take back control of warrior.
3700 Make circles to explore area near capital. Warrior N.
3650 Warrior N sees Gem Mountain north of capital.
3600 Warrior E sees Cow Plain east of capital.
3500 Warrior to hill near cow. Second warrior complete, warrior Q as prebuild will be too early for granary. 2nd warrior SE. Worker completes mining and moves towards fish to road that shield grass. Second city may be on the coast near fish.
3450 Both warriors E. The first warrior will go "long" while the 2nd will sweep around.
3400 Both warriors E.
3350 Third Warrior complete, temple next (prebuild for granary). Third warrior to explore to the dark west.
3300 Iroquois warrior a few tiles from my capital. They are five techs ahead! Research to 70% for Pottery in three turns.
3250 Warriors continue exploring. Nothing interesting.
3200 Wheat grass sighted about eight tiles east of capital.
3150 Pottery done, capital switches to granary. Masonry is only tech that Iroquois lack, so I start that at 1 gpt. Lake fish and plains wheat sighted South and East of the capital.
3050 Looks like a sparse map, as there are no other civs so far. Maybe it is a trick.
3000 Pop three in Entremont. Lux to 20%, res 20%, masonry in 37 turns at 1 gpt research.
2950 Red border of Rome sighted. Trade Pottery and Ceremonial Burial for their 10 gold and Alphabet. I decide to dump the four turns of research in Masonry and switch to Writing. Micromanage Entremont to switch one citizen to the lake to get more gold. Early completion of Granary will not help me until the pop increases.
2900 Another citizen to lake, granary in seven turns, pop growth in eight. Res 10%, lux 10% with the lake gold coming in, 43 gold, 6 per turn.
2800 Worker moves to Forest tile N of Entremont. Chopping forest outside of cultural border will gives shields in time for settler production.
2750 Iroquois and Rome, boy, those are two tough early war opponents.
2710 Cow plain sighted approx nine tiles southwest of Entremont.
2610 Granary complete, settler next.
2590 Two volcanoes, one on top of the other sighted to the far north. Dyes sighted approx 13 tiles southwest of capital.
2550 Pop four now, lux to 30%, res 10%, writing in 31 turns, 88 gold in treasury, +4 gpt. One warrior is behind Rome now. Others are also exploring far and wide, still only two civs contacted.
2510 Lime-Green border to the southwest. Ivory tiles behind Rome.
2470 It is Greece, yet another tough early war opponent. They are four techs ahead, as are the Iroquois, Rome is only one tech ahead (that I can see), so I do not feel so bad.
2390 Finally, a setter! Settler next. Move settler next to fish lake nearest capital. Pop to two, 0% lux, 10% res.
2350 Forest cut done to give ten shields to Entremont. After some thinking, move worker to shield grass near new city. Alesia (2nd city) founded near fish lake, citizen works fish tile for more gold and faster growth, though some warriors are badly needed as all cities are empty. Lux 10% now that capital is back to pop three, writing in 26 turns at 1 gpt.
2230 Purple border sighted far to the southeast.
2190 Settler complete, capital to pop one, so res to 30% to maintain 1 gpt research (actually 2 gpt). Settler next. Micromanage so Alesia works mined shield grass for the one turn that that capital can not.
2150 Lux 10%, res 10%, as capital back to pop two. Writing in 21 turns, 134 gold in treasury, +5 gpt. Purple border was Iroquois.
2110 Lugdunum (3rd city) founded three tiles west of capital. Warrior queued. Alesia has switched to a worker.
2070 Elite Roman warrior on mountain near capital. I sure hope he doesn't want to fight as there are still no garrisons in my fledgling empire. Brown border, NeoCarthage contacted to the west. They are two techs ahead, I consider trading, but techs only get cheaper as time goes on.
1990 Roman warrior slides by. Greek regular warrior approaches, again it is time to sweat.
1950 Entremont settler complete, warrior queued.
1910 No enemies enter my borders. With all the open land, Alesia switches to Granary.
1830 I tire of moving the far flung warriors and set some to autoexplore (Press E).
1790 Entremont warrior complete, settler next. Camulodunum (4th city) founded at other lake fish. Granary queued.
1750 Teal Aztec warrior contacted. They are four techs ahead.
1725 Lugnudum warrior complete, warrior next. Elite Roman warrior flirts at the border. Iroquois regular warrior approaches.
1675 Lugnudum switches to barracks. If there is to be war let me be ready.
1625 Autoexploring warriors find France. Lugnudum completes barracks, warrior next.
1600 I get The Wheel from hut (autoexplore). Entremont switches to Temple, I tire of having to crank up research so high to get 1 gpt.
1550 Roman regular archer approaches. Entermont switches to warrior, just in case. Richborough (5th city) founded on river hill near gems. Temple queued to expand borders to get gems.
1525 Lugnudum makes first vet warrior, another queued. Entremont warrior complete.
1475 Writing complete, Literature next at 1 gpt. I make a flurry of trades for techs and contacts. I establish several embassies with the saved gold. It looks like no early war as the nearby opponents are strong with tough Ancient Age unique units.
1425 Alesia granary complete, settler next.
1375 Entremont settler complete. Warrior next. Move settler to iron south of capital.
1325 Greek regular warrior crosses border near Lugnudum.
1300 Lux 10% for pop five Alesia.
1200 Veranuminium (6th city) founded near cow plains east of capital.
1175 Georgia (7th city) founded on top of iron hill seven tiles due south of Entremont.
1125 Most civs are three techs ahead (Mathematics, Philosophy, Map Making).
1025 I make a flurry of trades to catch up on tech.