RufRydyr
QSC Map Maker
@Singularity- What years are the 2nd and 3rd minimaps from?
{That's funny. You were editing them as I was reading them. Never mind.}
{That's funny. You were editing them as I was reading them. Never mind.}
Originally posted by cracker
It is unlikely that the pace of the spoiler threads will ever match exactly with the precise way that you play that game because there are several hundred players at any given time.
It is not a race to see who can post their frantic attempt at playing the game first.
Originally posted by RufRydyr
@Singularity- What years are the 2nd and 3rd minimaps from?
{That's funny. You were editing them as I was reading them. Never mind.}
Originally posted by Txurce
Singularity:
Are you going to submit a QSC timeline? I look forward to seeing how to achieve almost twice as good a start as I did. The QSC is the weakest part of my game, and I'm not learning fast enough, despite having read Cracker's tutorial and Bamspeedy's deity game notes.
Originally posted by Singularity
Yeah, realized that I needed a bit more info on them. My pathetic windows paint graphicstells me that I gotta get my hands on Photo Shop Pro as soon as possible.
Originally posted by Shillen
Every civ had 3-4 sources of both iron and horses. It was easier to just take all their cities than to try to pillage all of their strategic resources.
Originally posted by Moonsinger
The tech pace is extremely slow in my game. It's currently taking the AI more than 20 turns to discover a new tech. I'm currently in 600 AD and they just discover the secret of Engineering.![]()
What do you think the single most significant, map related issue is with regards to the amount of cash that you have available to spend on technology research??
Compared to the three prior games, what is the difference here?
Originally posted by cracker
What do you think the single most significant, map related issue is with regards to the amount of cash that you have available to spend on technology research??
Compared to the three prior games, what is the difference here?
You can easily discuss this issue within the limits of this spoiler thread.
Amen to that. And the unique challenges are more precisely selected by the god of fate (Cracker) rather than his three sisters. In some respects the GOTM has become a TMG (Training Month Game) yet it still holds the challenge of competition for all of the better players who are "above" such training. Thanks Cracker and GOTM Staff (again).Originally posted by Singularity
This is what I like about the GOTMs, since every game brings a new and unique challenge to the gameplay.