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- Aug 12, 2010
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So, any minute now?
I doubt it's today. Maybe next Tuesday or Thursday.
So, any minute now?
If it drops today. But they rarely release things on Friday. More likely sometime so week.So, any minute now?
Just waffle. Having tried to play this strategy over 20 times is is just ridiculously pointless.
Sometimes you do not stat on the coast and when you do there is rarely more than 1 good location if that.
good Harbor adjacency is not that common
It forces era point chasing as you need double golden age
When you come out of the double golden age your science drops way off.
It forces a leaf node and additional slot usage for an already weak strategy
It’s a super conditional, luck reliant half game strategy I have desperately been trying to get consistency or longevity from. It just is a weak start that slows you down. Of course you can still win, so what.
Just waffle. Having tried to play this strategy over 20 times is is just ridiculously pointless.
Sometimes you do not stat on the coast and when you do there is rarely more than 1 good location if that.
good Harbor adjacency is not that common
It forces era point chasing as you need double golden age
When you come out of the double golden age your science drops way off.
It forces a leaf node and additional slot usage for an already weak strategy
It’s a super conditional, luck reliant half game strategy I have desperately been trying to get consistency or longevity from. It just is a weak start that slows you down. Of course you can still win, so what.
And then there's England. I'm trying to picture the team brainstorming session that came up with this solution.
Dev 1: "People are mad about England. Anybody have any ideas?"
Dev 2: "How about giving them a melee unit when they build their unique harbour?"
Intern in back: "Umm, why would building a harbour give them a melee unit?"
Dev 1: "Right. That makes sense."
Janitor passing by in the hallway: "Wasn't England in Victoria's time renowned for having the world's biggest navy and a tiny land army?"
Dev 1: "Free melee units from harbours it is."
Me, first reaction:
Seconds later, after some thinking:
... because it's probably to close to the truth to be funny anymore... I wonder what the smilie for Vicky's reaction would be...
The most plausible reason is that free units refer to local colonial troops like the British Indian Army which counted up to 2.5 million soldiers during WW2 or to volunteers from european settled colonies. If you look at 19th and first half of 20th century British Imperial wars, often indian troops or volunteer troops from Canada, Australia, New Zealand or South Africa were involved, e.g. ca. half of the 15 million British troops in WW2 were from the Commonwealth, Empire, dominions, etc. and only half were british.
I don't like this senseless bashing of Firaxis developers / game designers ...
Would you not prefer the fortified units wake when something comes near them? Alert does fortify, no?
And on the joint war topic, the vid did say they will now require a denouncement by one of the parties.
Pretty sure the current ability is to generate the best melee unit available when settling on another continent - you don't get a redcoat in the ancient era. So I imagine the free unit with the RNDY will be the same - you get the best melee unit available at the time of completion, doesn't matter if you're Vicky and have redcoats or not.Pax Britannia and Redcoats come with a Leader Ability (Victoria) while Royal Dock Yards is a Civ Ability... how will they generate Red Coat with RDY work if an alternate leader were to be created?
Yet another reason this change doesn't make sense... will RDY generate another melee unit in such cases?
Not getting into the England argument too much, just want to say Georgia needs more love than England.