If you see one, let me know.
...it's not so that they're hard to find here...
If you have a working download (I see you have), then you can feel free to request a movement to the modpacks section. Just tell me, I'll do it.
If you see one, let me know.
then you can feel free to request a movement to the modpacks section. Just tell me, I'll do it.
I have also noticed that sometimes (but not others) the revolution will cause a crash. I've been tying to figure out what is causing it but have not pinned it down yet. It seems to happen more often when the pop-up for the new civic shows up.
Oh no. The build bug as I've come to call it. Were you playing a custom game? I find it happens most often when "Independent worlds" is turned on. I used to have it as a default but made it optional after that happened for like the 20th time.
You say it is infamous? I'll look it up. I thought it was just me. So it is usually referred to a CTD?
Nice mod but at certain point(turn 102 on large map in my game) turns suddenly take too long. I mean until turn 102 it took like 1-5 sec to process end of each turn, turn 103+ it suddenly takes about a minute or longer. I tried to load 15 turns backwards and play it over again but didnt help. Something is wrong here. Practically unplayable.
So then would setting the buildings to be non-distructable fix it?