Flamand
The Visible Elder!
Hmm, the space distortion sounds like a good idea, but how would it work exactly?
Would it attack spaceships or just blockade space in various regions, being a static unit?
Both actually it would have a bombard function oveer 1 square (symbolizing dangerous radiation) and a 10/10 attack/ defense power so only advanced spaceships can blow it up.
Regarding the Barbarians, I was thinking to implement something like the Maquis and/or Pirates instead of the spiders/scorpions.
Talk about cheesy: I felt spiders and scorpions were the perfect addition for the old Star Trek series
I was thinking about the grey aliens and silicoids from the X-com mod for alternative barbarians, together with their own ships. But there is no reason why the barbs should have only two ground units. Even though they can only build two types, you can give them a whole series of types from the beginning
The Maquis will play an important role in the Dominion War scenario, so maybe Space Pirates would be better
Btw. I found an irritating number of different Spacemaps of the alpha-beta quadrants, showing quite different extensions of the major powers
I know. That is why I stuck to the Star Trek Atlas and the ST large map I mentioned a few posts back. It seems mostly consistent and complete and it is made by one of the series artists. Even though it is not considered completely canon, I found it quite accurate with the series
Another idea just popped up in my mind: If we use satellite-units as deep space scanners, instead as using them as defense platforms, should we remove the build radar ability from the worker?
That is a possibility, however the radar will not be as effective in space (sea/ocean) as on an asteroid (mountain). But both for this idea, as well as for you satellite idea you will need space workers
As much as I like the Skinkunit from the WH Mod, but that one is too cheesy as well. (Oh, I did it again ;P)
I grew up in the Land of Cheese, so theres your reason
I think the skink is the most Gorny unit out there, unless you found a better one?
Umm, why don't we just make those smaller?
We could do that
Would it attack spaceships or just blockade space in various regions, being a static unit?
Both actually it would have a bombard function oveer 1 square (symbolizing dangerous radiation) and a 10/10 attack/ defense power so only advanced spaceships can blow it up.
Regarding the Barbarians, I was thinking to implement something like the Maquis and/or Pirates instead of the spiders/scorpions.
Talk about cheesy: I felt spiders and scorpions were the perfect addition for the old Star Trek series

The Maquis will play an important role in the Dominion War scenario, so maybe Space Pirates would be better
Btw. I found an irritating number of different Spacemaps of the alpha-beta quadrants, showing quite different extensions of the major powers
I know. That is why I stuck to the Star Trek Atlas and the ST large map I mentioned a few posts back. It seems mostly consistent and complete and it is made by one of the series artists. Even though it is not considered completely canon, I found it quite accurate with the series
Another idea just popped up in my mind: If we use satellite-units as deep space scanners, instead as using them as defense platforms, should we remove the build radar ability from the worker?
That is a possibility, however the radar will not be as effective in space (sea/ocean) as on an asteroid (mountain). But both for this idea, as well as for you satellite idea you will need space workers
As much as I like the Skinkunit from the WH Mod, but that one is too cheesy as well. (Oh, I did it again ;P)
I grew up in the Land of Cheese, so theres your reason

Umm, why don't we just make those smaller?
We could do that
