Lemonhead2007
Chieftain
- Joined
- Feb 12, 2006
- Messages
- 15
Good ideas, Hussar. There should probably be a hidden resource under the starting city on each planet as to produce these buildings, though. That way if you capture Endor you would gain the ability to produce Ewoks. If you had no resource and you weren't an "Ewokian" civ it wouldbe impossible to build Ewoks, which isn't as cool as being able to capture Endor and produce Ewoks.
Civmansam, I strongly recommend my Starship solution. Large ships as "Naval" units and small ships as "Air" units that can dock on the Large ships. Just like Carriers in Vanilla civ.
Here are some ship ideas:
Large Ships:
Battle Cruiser: Late in tech tree
Can hold 10+ Starfighters
50 Strength
5 Movement
Corvette: Early in tech tree
Can hold 3 starfighters
20 Strength
10 Movement
Carrier: Late in Tech Tree
15 Strength
10 Movement
Can hold 20+ Starfighters
Cruiser: Middle Tech Tree
15 Strength
15 Movement
Can hold 2 Starfighters
Star Destroyer: Unique Battle-Cruiser for Empire civs
60 Strength
Can hold 15 Starships
10 Movement
Starfighters:
X-Wing: Only buildable by "Good Civs"
5 Strength
Y-Wing:
10 Strength
Can only go on Bomber Missions
Tie Fighter: Only buildable by "Empire" Civs
3 Strength
Available earlier than X-Wings
Tie Bomber:
10 Strength
Can only go on Bomber Missions
Ewockian Fighter:
2 Strength
Large range
A-Wing Fighter:
7 Strength
Large Range
Just some ideas thrown together in five minutes
Civmansam, I strongly recommend my Starship solution. Large ships as "Naval" units and small ships as "Air" units that can dock on the Large ships. Just like Carriers in Vanilla civ.
Here are some ship ideas:
Large Ships:
Battle Cruiser: Late in tech tree
Can hold 10+ Starfighters
50 Strength
5 Movement
Corvette: Early in tech tree
Can hold 3 starfighters
20 Strength
10 Movement
Carrier: Late in Tech Tree
15 Strength
10 Movement
Can hold 20+ Starfighters
Cruiser: Middle Tech Tree
15 Strength
15 Movement
Can hold 2 Starfighters
Star Destroyer: Unique Battle-Cruiser for Empire civs
60 Strength
Can hold 15 Starships
10 Movement
Starfighters:
X-Wing: Only buildable by "Good Civs"
5 Strength
Y-Wing:
10 Strength
Can only go on Bomber Missions
Tie Fighter: Only buildable by "Empire" Civs
3 Strength
Available earlier than X-Wings
Tie Bomber:
10 Strength
Can only go on Bomber Missions
Ewockian Fighter:
2 Strength
Large range
A-Wing Fighter:
7 Strength
Large Range
Just some ideas thrown together in five minutes