Wow scipio, thanks for all the animation. For everyone helping with unit animation, youre making our work easier.
Secondly, i know that the awing animation doesnt look that good for the north animation, but that was just used to fill in for now.
I cant remember who asked this, but for the .bic that cant be opened. Its currently in a WinAce zip file. If the problem is that you cant open the .ace file then you can download winace. If its with the .bic file, im not sure why it wouldnt be opening for you.
Neo, welcome to the sw mud unit animation team. So far constisting of me, Plastic Bag and Scipio providing lots of animations for us to work with. If anyone else is making units i thank you also. Your images so far look great neo, thanks.
Next, the beta with 1 animation for each unit. I was thinking of this, but there is still alot of other work besides unit animation, such as figuring out what technology advances are needed. What comes with these advances and how much they'll cost. Also i need ideas for resources. I currently have 2 star wars resources (adegan crystals, and nerf). Also, what units there will be is another part that has to be considered. I need more city names for every civ also. Terrain graphics have to be changed, im changing all the text files, i havent started work on the civilopedia yet, etc.... So an alpha version with alot of stuff from regular civ that hasnt been changed will come out as soon as i finish some aspects of it. The beta wont be due for a good amount of time after that, and the finished version who knows when.
I havent checked those terrain graphics out yet, but will do so soon.
Thank you all for your help and support in creating this mod.