[Star Wars] Sith

Civmansam

King
Joined
Jan 15, 2006
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The Start of all the Sith that will be in The Star Wars Mod.

First, The Dark Lord of the Sith (It uses knightstemplar animations:

Spoiler For Screenshot :
civ4screenshot00084vx.jpg


I used Rabbit's Reaper mesh, Chalid's egyptian warchariot head which is actually Firaxis's but Chalid got it out, and I used a lightsaber from a morrowind mod by Lord Setra. You can see it here: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=2625

The Sith Master, Same thing without the hood:

Spoiler For Screenshot :
civ4screenshot00086ai.jpg
 

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Here will be:

Sith Marauder, Basically a Sith Master with two sabers:

Spoiler For Screenshot :
civ4screenshot00043cx.jpg

Sith Assassin, Basically a Dark Lord with a double edged saber.
Spoiler For Screenshot :
civ4screenshot00002tu.jpg


-Sith Devastator
 

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Ah the dark side is coming. My system's online again, fixed my computertrouble so let's see if I can add something to the shedule in a week or two.
Think about using samuraianimation with them and maybe chonuko idleanimation with these troops. This is what I'm planning to do with Vader if I succeed in making him otherwise it'll be just another Sithlord maybe. The Siths and Jedi can have an active and an inactive Lasersword this way:)
 
Nice Civmansam!:)
 
I really love the sith unit. Good job on that CivManSam.

I thought I'd give the Sith a little more life by adding some sound effects to them. Here are lightsaber sounds as well as Vader's breathing and instructions on how to install them. It took about 3-4 hours to do, mostly because I have no experience adding sounds.

Enjoy,
Roger Bacon

PS. You can also use the lightsaber sounds for those stinkin' skirt-wearing Jedi but you didn't hear that from me. ;)

[EDIT]
I also added a button for the unit.

sithlord5fk.png
 

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great unit but the lightsabers could be a bit thicker
 
for old republic dont have bastila as the leader....she turns dark for awhile...also you should dump carth b/c depending on your characters dark/light tendencies and decisions u can kill him....instead put in Master Vrook... Master Vandar, etc
 
BTW about marauder, the original d20 RPG prestige class was Dark Side Marauder. In KotOR 2 they switched it to "Sith Marauder" for some reason. Sith PrC:s were Acolyte (wizardly type), Warrior (Maul type), and Lord.

Not that any of this really matters. Might need some non-sith darksiders for the mod, though. A quiz
 
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