Starcraft NES

char is the home planet for the zerg, there the xel'naga crated them...
i'll be xel'naga, but i'm realy bad in stories, so from time to time i'll come (by the way, the xel'naga were destroied by the zerg...)
 
Allright Erez the leader of Xelnaga, prepare your spacefleets to fight the zerg scum!
 
hm... seems you guys resurrected this thing...

Derek was on his way to Tarsonis, when suddenly the general quarters alarm was sounded. The massive battlecruiser had spotted several zerg scourges on the radar, and they were on collision course with the ship. Pots fell of shelves as the massive lasers fired on the creatuers, but they were to many of them, and 4 reached their target. They main engines were struck, as were the communications dome. The ship was left stranded with no way of calling for help. Derek moved up to the brig were through the windows he could see several mutalisks approach. He knew that the armor of the ship was to hard and to thick for the creatures, but still he was a little bit nervous. Then boarding warning was sounded, zergs had someway entered in sector 3. Derek moved towards the marine post, just below the auxillary power generator. He gathered up the men and headed for sector 3 wich had been sealed off...
 
Razmorah will be in charge of Shakuras defences, while Protoss under Aldanis and Zeratul will establish a beachhead on Aiur, where the reinforcements and Xel Naga wll arrive, and the Zergs will be overrun, Kerrigan and new Overmind will be cut off, and be forced to retreat to Tarsonis and Char.

Alsop, an embassador managed to break through the Zerg blockade and was aproaching a human battlecruiser, with orders to establish contact with the local commander and agree to cooperation agaisnt the Zerg. But something was wrong on the mighty vessel...
 
How do we supose to post moves? how many units we have right now on the start? and how much money we earn each turn? and how much my units cost?

oh and i won't join to destroy my babies! not the Perfect protos, and not The more perfect ZERG
 
there is a limit of 200 units per battle(infinite heros) and infinite money
 
well i wish to start building settelings, and building 75 wariars,and 125 space ships.
 
Stargates were working days and nights. 60 Scouts, 40 Corsairs and 6 Carriers. After that, 10 Shuttles were constructed for transportation. 10 Probes, 20 Zealots, 10 Dragoons and 20 Dark Templars were prepared for a a landing on Airu, but first, Overmind's fleet had to be dealth with....
 
I'm ending this thread please go to the thread entitled Star Craft NES 2
 
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