Nikox
Warlord
Eddie,
I was editing my first reply to you first post while you wrote the next one.
Can you read it again pls...
I was editing my first reply to you first post while you wrote the next one.
Can you read it again pls...
Nikox said:And usually who learned to play with a particular civ (eg: Egyptians) will not love to be an Inca just becouse he started on a mountain...
rhialto said:I think it would be better to make these terrain adaptions into civ traits rather than techs. After all that is essentially what the seafaring trait is now - a terrain adaption.
eddie_verdde said:...but we know that the starting locations are randomly allocated and therefore russians can begin near jungle, chinese can begin in a small island and egyptians can start near mountains...
Nikox's Avatar
Join Date: Jan 2005
Location: Faenza, Italy
Posts: 89
Starting location is really important!
Starting location is really important and who can say that he never re-started several times the game trying to get the best starting point?
In my idea this can be solved giving an amount of point to spend on it.
Eg:
everybody has 50 points and he can spend in choosing between
- 40 point to start on a river
- 20 points to have one hill
- 30 points to have two or more hills
- 10 point to have a mountain
- 30 points for a resource in the first tiles around the city
- 20 points to have a resource in the next tiles
- 30 points to have a luxury
...and so on. And maybe this can be just the % chance to get it randomly
GoodGame said:Well you're honest.
For a random or MP game, it'd be okay, but it kills a lot of strategy if you get a perfect starting spot. I'd tone it down to an either/or choice.
Like:
50 Gold, or start next to a river with normal plains (lots of easy shields, just irrigate), or 2 guaranteed bonus resources, or or 3 hills. No Luxuries or Strategic Resources guaranteed.
Bluetooth said:Use the editor and you can get the starting position you want. It only takes a couple of minutes and you dont have to restart the game.
rhialto said:Personally, I consider unbalanced starts and not starting in an area that makes use of your civ's traits to be part of the fun.