donsig
Low level intermediary
@Donsig: ...And please don't forget to change the lux slider.
That will be the important thing to remember! Since I'm taking screenshots every turn I should notice the


@Donsig: ...And please don't forget to change the lux slider.
Odd... the city screen for turn 5 (in Donsigs counting, i.e., starting at 1) shows we already received the benefit of the irrigation, one turn before we would have received it were this a SP game.
IIRC MP games have peculiarities like this. I wonder what else we find...
Anyway, this probably means that we can further optimize our spreadsheet. Paul, could you do that?
Agreed that catapults don't have promotions - but Hwach'a do. I'm just playing Korea for the first time myself and was surprised to find that Hwach'a have regular/veteran/elite status and so far i've got 2 MGL's from them. It's quite a handy bonus because you don't lose any (unless you get careless). However because I initially started building them in towns without barracks they started as regulars so it was a while before they reached elite level.
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Well for this first growth we could not have changed anything, roading first would find us one food short in turn 7 (turn 6 in my spread sheet)...
It may be that we gain benefits from all improvements one turn early. I.e., it seems our worker's actions finish just before our turn comes up (instead of after the turn), and before food etc are calculated. (The worker is then frozen for one turn.) This would mean we could at least gain shields (calculated after food) and possibly also commerce (calculated before food, but perhaps still after the worker action).It does not occur to me that there are chances to profit from that and I'm not sure if I already understood that completely.
But I can look up the rules and re-check the plan...
Can anybody confirm, this effect works for Food, shields and commerce?
But we still can't travel the roads a turn before they are built, can we?![]()
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