I usually play RTS games where build order is king. I realize its somewhat different in FFH/Civ where you have so many different races with different starting technologies and where city locs can change so much... but here goes.
What build order do you typically like to stick to? How do you normally modify it?
Education fairly early seems enormous as the cottages give your workers something to do for all your cities and have a very real benefit. Normally my happiness is a lock so no point in letting cities grow so cottages seem better then farms.
God King seems another huge thing early on and my caps are typically production whores. Being the first to writing and religion seem to be other obvious milestones for that academy bonus and the happiness.
However I don't think I'm doing it right. I typically either go for animal husbandry first or mysticism (for god king) then animal husbandry. I figure its better to grow cities to happiness max (usually 4, 5 in some cases) before getting workers. This lets me get early warriors to set up perimeters and remove the (we're afraid without an army) on expanded cities, and scouts for early hut gathering.
I typically don't build more then 2 workers until way into the game because my techs proceed slow enough until I get writing and libraries that a 2-3 worker stack builds on everything as fast as they become accessible from new cities.
Problem is it doesn't seem to be working that great. I can typically stay way ahead of the AI but on noble that isn't much of a feat. I tried this strat with Balseraphs and no matter how I change it I can't get to RoK first. i wanted to try out Dala's super druids.
I figure there has to be something obvious i'm doing wrong. Any tips or shared strategies?
What build order do you typically like to stick to? How do you normally modify it?
Education fairly early seems enormous as the cottages give your workers something to do for all your cities and have a very real benefit. Normally my happiness is a lock so no point in letting cities grow so cottages seem better then farms.
God King seems another huge thing early on and my caps are typically production whores. Being the first to writing and religion seem to be other obvious milestones for that academy bonus and the happiness.
However I don't think I'm doing it right. I typically either go for animal husbandry first or mysticism (for god king) then animal husbandry. I figure its better to grow cities to happiness max (usually 4, 5 in some cases) before getting workers. This lets me get early warriors to set up perimeters and remove the (we're afraid without an army) on expanded cities, and scouts for early hut gathering.
I typically don't build more then 2 workers until way into the game because my techs proceed slow enough until I get writing and libraries that a 2-3 worker stack builds on everything as fast as they become accessible from new cities.
Problem is it doesn't seem to be working that great. I can typically stay way ahead of the AI but on noble that isn't much of a feat. I tried this strat with Balseraphs and no matter how I change it I can't get to RoK first. i wanted to try out Dala's super druids.
I figure there has to be something obvious i'm doing wrong. Any tips or shared strategies?