Your Helldivers 2 example supports my point, not yours. Helldivers 2 got review bombed for a business practice (PSN acount requirement).
Please read my post carefully. I'm not talking about the first time Helldivers 2 was review bombed due to the PSN account requirement. The history of Helldivers is:
1. It came out with rave reviews
2. They revealed the PSN requirement and it was review bombed
3. They got rid of the requirement and the review scores rebounded
4. They made a progressive set of balance changes to the game, ignoring player feedback on gameplay, the final of which pissed off the community so much that it got review bombed a second time
5. They finally admitted they need to listen to player feedback and rebalanced in a way that the community wanted
6. Review scores rebounded again
My post was referring to number 4. Both 2 and 4 resulted in review bombs. My point is that they both had the same result.
Who are you to define all the people rightfully criticizing and complaing about this game at launch as a "reactionary mob" or as "overreacting"? Is it really review bombing just because they give posts they disagree with or find silly clown awards?
The people rightfully complaining about the game's piss poor UI or changes to the well established gameplay formula they do not like are not "reactionaries" or "overreacting" , anymore than someone is a "fanboy" or "shill" for defending the game.
I'm sorry but if "review bombing" is just whenever lots of people rightfully criticize something, then it's just a silly and almost meaningless term and definition.
You're arguing a straw man. I never once said review bombing is "just whenever lots of people rightfully criticize something". I said that there is evidence required.
The evidence in this case is that it is statistically abnormal for a positive review to have many likes, while also having an order of magnitude more clowns than other rewards. An order of magnitude is statistically significant in data.
I don't know why people fail to address my actual post.
Edit: You also seem to have a misunderstanding of what reactionary means. Reactionary is when people get upset over an idea, and then act out on their displeasure even without proving that the idea is a real problem. It does not simply mean that someone was not happy with their own time spent playing the game. It means they heard something about the game, or read a review, etc. and decided that now they're angry about the state of the game either without having played it, or they played it but did not actually witness many of the things they're reacting to. They just assume that because there were a few mechanics they don't like, that the rest of the game is trash. One concrete example I'm seeing is people believing that the game's UI is bad because of "consolization" simply because they see other people talking about that. Some of the negative reviews I've read indicate some of this kind of reactionism. Combine that with the unreasonable amount of clowning positive reviews, I believe it's fair to say there is review bombing going on.