Big J Money
Emperor
- Joined
- Feb 23, 2005
- Messages
- 1,141
I know that these are two separate game concepts, but have they made it clear whether tile improvements can be made in hexes with districts in them?
Ex: can I have both a granary and farm in the same tile? Is there even a farm improvement any more, is food handled by farming/agriculture districts?
I'm also trying to think ahead about the implications of the two systems. Districts will take N number of turns to build, and I presume lock up the production of a city during that time. Builders the N number of turns (likely fewer) and allow the building of multiple improvements.
I'm almost even wondering why the game should have builders at all.
Ex: can I have both a granary and farm in the same tile? Is there even a farm improvement any more, is food handled by farming/agriculture districts?
I'm also trying to think ahead about the implications of the two systems. Districts will take N number of turns to build, and I presume lock up the production of a city during that time. Builders the N number of turns (likely fewer) and allow the building of multiple improvements.
I'm almost even wondering why the game should have builders at all.