M
moof
Guest
Game: Civ 2 without MPG on a MAC
Diety AI , normal map , 7 Civs , Raging Hordes.
In the Customize rules section it has this option:
" Don't restart eliminated players "
A. What are the Pros & Cons of doing this ?
B. How popular an option is this ?
Do most people do this, Or just on certain levels or styles of play ?
We do not want get several days into a Deity Game and
find that only a newbie lets the AI restart eliminated Civs.
We always thought that Max Civs meant Max trade but having
always destroyed the 2 or 3 Civs closest to us early in the Game
without the restart it seems there would be much less chance for trade.
On the other hand having the Zulus coming back as Russians
is something we could live without.
------------------
TTFNFm & MTFBWY moof
" Only two things are infinite, the universe and
human stupidity, and I'm not sure about the former. "
- Albert Einstein
Edited : because we sometimes we do not proof read before posting
[This message has been edited by moof (edited July 22, 2001).]
Diety AI , normal map , 7 Civs , Raging Hordes.
In the Customize rules section it has this option:
" Don't restart eliminated players "
A. What are the Pros & Cons of doing this ?
B. How popular an option is this ?
Do most people do this, Or just on certain levels or styles of play ?
We do not want get several days into a Deity Game and
find that only a newbie lets the AI restart eliminated Civs.
We always thought that Max Civs meant Max trade but having
always destroyed the 2 or 3 Civs closest to us early in the Game
without the restart it seems there would be much less chance for trade.
On the other hand having the Zulus coming back as Russians
is something we could live without.
------------------
TTFNFm & MTFBWY moof
" Only two things are infinite, the universe and
human stupidity, and I'm not sure about the former. "
- Albert Einstein
Edited : because we sometimes we do not proof read before posting
[This message has been edited by moof (edited July 22, 2001).]