STR-01: The Scorched Lands

50AD - Inherited turn. Press enter.

IBT - Curses! Loose a promoted warrior to skirmisher.

65AD - Pyramids BIDL. Shuffle troops - some healing up, others moving to the front. Send new keshik to fight a barb at nearby city for cheap experience. Start on ivory camp. Whip axe at Besh, fractionally early, however we have seditious malcontents to deal with. Fear the whip!

70AD - Decided that Kumbli-Sha(?) shall be next to learn to fear the sound of hoof beats... Start some troops that direction. Will keep an eye on Gao at the same time.

95AD - Start another settler at our capital. Research to 0 for a turn.


110AD - New barb city south of Kumbi-Saleh (:lol:). I'm taking out some roads to isolate the malinese towns & troops as much as possible. Two turns from ivory. Hurry up! Research back to 100 for this turn.


125AD - And research back to 0. Need some pillaging gold, however both targets need more troops there first.


MM Turfan back to growing, as ivory actually hooked up this turn. And in a helpful twist a barb archer has Walata busy.

140AD - Change of mind... the uncultured Walata will be an much easier target. We need the pillaging gold. The spoils of war only last so long before the warriors grow restless.... More troop moverments. I've got a few troops outside Gao, mostly to just pin them down. Most are moving NE to Walata

155AD - zzzz - Noticed another malinese city further north of Walata.


170AD - Zzzz *snort* ZZZzzz

IBT - Christianity FIDAL

185AD - Pick off some skirmishers that emerged into the open. Close shave with one, but no defeats. Research back to 100% for one turn.

200 AD - Whip keskik at Ning. Add granary to queue. Scientists back on the dole = research 0% again.
Forces assebled outside of Walata. Pillaging of quarry to its north ordered and completed.
 
Overall not much for me to say other than, continued troop build up and movements. Strike force Walata is assembled and ready for next Khan. Only troop loss was a promoted warrior... heh and I can blame that on the previous Khan. :mischief:

However...

:smoke: :smoke: :smoke: :smoke: :smoke: :smoke: :smoke: :smoke:



My, my, my. Moments of superiority are so fleeting. You may notice a worker roading up to the next city site (conveniently marked for your amusement. :blush: ) No iron working and lots of jungle. All I can say is I've got a cold and wasn't thinking clearly. So shoot me. Oops, seems the next khan already has...
:suicide:

View attachment 127008
 
Kanga_DU said:
Only troop loss was a promoted warrior... heh and I can blame that on the previous Khan. :mischief:

Kahn Blastoid says that glory can only be gained through risk.
A Kahn that loses no blood owns a small tent.
 
1) Strauss --> UP NOW!!!
2) Ralph_Jackson --> On deck
3) Pvblivs
4) blastoidstalker
5) Kanga_DU --> just played

The world is your oyster now Khan Strauss. :king:
 
You kidding? Why should we build a jungle city? Do we have any advantage from this jungle site?

What did you do with the research? Why didn't you just run on 30% like everyone else? This tech to come is the most important in the near future. If we wait any further to discover it we may as well stop researching at all forever. If our costs are too high, raze some cities, loosing precious Keshiks. At least this reduces our costs.

Too high, I say :hammer:

p.s.: Did I already say: We need this Code of the Horse! ... ? :)
 
Pvblivs said:
What did you do with the research? Why didn't you just run on 30% like everyone else?
My guess is that he was doing to 0% or 100% research micromanage technique. I put it to 100% at the end of my turn. He dropped it to 0% when pillage funds ran out. Hopefully he raised it later.
Pvblivs said:
If our costs are too high, raze some cities, loosing precious Keshiks. At least this reduces our costs.

Too high, I say :hammer:
As a formed Kahn would put it
Kahn Blastoid said:
glory can only be gained through risk.
A Kahn that loses no blood owns a small tent.
 
Pvblivs - I feel the :love:

More seriosly though I'd already opened my eyes to the silliness of the jungle site. Albeit after my turns. :p

Blastiodstalker had it right on the money about the money. With the parlous state of funds through the rampant extravagant excesses of previous Khans :lol: I was making every penny count. I had it going like a yo-yo. Hey its in my notes! Hmmm maybe no screenies next time, too distracting from the words.

Walata should be eminently takable with few losses. I personally find it hard to just throw troops away at a whim, just not my play style.
 
Kanga_DU said:
Pvblivs - I feel the :love:

More seriosly though I'd already opened my eyes to the silliness of the jungle site. Albeit after my turns. :p

Blastiodstalker had it right on the money about the money. With the parlous state of funds through the rampant extravagant excesses of previous Khans :lol: I was making every penny count. I had it going like a yo-yo. Hey its in my notes! Hmmm maybe no screenies next time, too distracting from the words.

Walata should be eminently takable with few losses. I personally find it hard to just throw troops away at a whim, just not my play style.

This is no game about love but about war :D So please don't feel offended because of my criticism. I'm just trying to understand what you're doing.

I just saw that you switched science to 100%. From your screenshots I see that there is never enough money for 100%. To be true for 100% research we need at least 20 to 30 gold in treasure. I think you've never got more then some 5 coins in our wallets. Now I say you need not pull the slider higher than what is possible to achieve within one single turn.

I would recommend to withraw troops into our territory if we're not even capable of reaching our most important short-term goal. And that is C_o_L. Every two Keshiks that is into our borders instead of ourside earns us 1 coin.
 
Ah thats where the screenies are misleading, I was bumping research back to 100% for every turn we could sustain the research. I'd agree with pulling back the troops, as soon as Walata is razed. It wouldn't make much sense to pull them back without doing so, since so many turns have been invested now in getting them to Walata. Its just one more turn to strike now and pad out the coffers for continuous research.
 
No, you don't understand my point.

Example:
Your treasure is 3. If you pull the research slider to, say, 10% and it shows -4 gpt, that means that you can't even afford 10% research this turn.

My point is: Why do you increase research to 100% if you can't even afford 10? Wouldn't it be enough to pull back to 10% research? It doesn't make any difference.

If your treasure is 0 anyway and you have -1gpt at 0% research, research is useless at all.
 
Pvblivs, you are correct in what you say about the research slider. Which what I was doing. The variation from your example and what I did was that I let gold accumulate at 0% research, then switching to 100% research on the turns that could sustain research at 100%. The difference it makes is there is no rounding errors generated in the calculations when you do this. The amount is likely to be small, though in the current circumstance every little bit helps.
 
I got it and already played a turn, but with the Champion's League final about to start I don't have the time play any more turns properly. So I will play tomorrow afternoon. If you have any more comments to make about the game you left me Kanga, do it;)
 
Hehe, that would mean moving either my computer or my TV to the other side of the room;) Besides, I wouldn't be able to play decently with the match on and I wanna go to sleep soon. Don't worry, I'll play the game as soon as I get home tomorrow afternoon
 
May I suggest a side game for us to insure agressive, fanatical play.

The Kahn who raises the most cities throughout the game is declared Great kahn and is worlshipped with great admiration and wet-the-pants fear:devil: .

We can also have a contest of who can raise the most cities or pillage the most improvements in a single turn.:hammer2:

Currently Kahn Ralph has razed 2 egyptian cities (in 1 turnset leading the # of cities in one turn catagory)
Kahn Blastoid has razed 2 cities 1 egyptian 1 malinese
Kahn PvbLIVS has razed 1 city the egyptian capital (bonus points for a capital)

should Barb cities count? Or count half?


I think this could be fun, but we need to keep in mind that our first prioitity is still to win the game not just outdue each other.
 
Sounds good blastoid. However, it is Khan, not Kahn. Kahn is a German goalkeeper;) Just a little nit-picking
 
A pity what Lehman did last eve :sad: Hopefully that was _his_ failure for the whole World Championships :)
 
Ah yes, I forgot that you were German Pvblivs. Otherwise I would have made some 'nice' comments about Lehmann (me being Dutch;) )

I don't know for sure, but everyone says that it should have been a goal and not a red card. Would have made for a better game I think, it became rather boring after the red card (except for Barca's late goals)

In case you're wondering why I'm blabbering about a football match instead of playing my turns, I'm still at school so I can't play them yet;) . Will be home in an hour or 4
 
I know what's the problem here... It was a foul by the keeper. Though it was no severe one. Soccer rules should permit a yellow card combined with a goal in such a case. But soccer committees are not flexible enough to introduce such modern rules.

Anyway you should remember that those who make the rules always try to encourage a clean soccer and to punish foul playing in order to protect players' health and to keep the sport cleaner from fouls. Penalties must be hard in order to work...

I form myself pity what Lehmann did, but I cannot say that a punishment gainst him was not right. He did something he shouldn't have. A keeper has to get the ball into his hands and he didn't, but instead fouled a player, who just because he was not a sissy did not fall - he could have.
 
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