Strategyonly Productions

Sure, also the one in the python folder, but you also need to change the init in the Config folder to something like this : But i dont know why you kust dont take out the modulesw to the unload area that you are not going to use, and just play NWA

Does that go at the end of the init file? And is it save compatible if I change it? If militia units are already showing up in the civopedia does that mean it's working? Also I'm not using NWA since the scenario I wanted to do that is in NWA and RoM wasn't working. So I'm just using RoM/AND with CoC, and just about every other modmod, and you had a lot of those updated in NWA,
 
Oh wait I found where they do in the init file. So I just add the ones that aren't there, which are the worldsfair one, warriors of god, militia, espionage and subdue animals. Though I have subdue animals working in game. I added the stuff for that at the end that dancinghoskuld said to add.
 
Oh wait I found where they do in the init file. So I just add the ones that aren't there, which are the worldsfair one, warriors of god, militia, espionage and subdue animals. Though I have subdue animals working in game. I added the stuff for that at the end that dancinghoskuld said to add.

Great, but use the NEW Subdue Animal way is the correct way, not in the events area, but just add the file in the Config folder as provided.
 
Great, but use the NEW Subdue Animal way is the correct way, not in the events area, but just add the file in the Config folder as provided.

Well before I added what you told me to add it was working (what dancinghoskuld said to add), and it still seems to be working when I added all the stuff you said to add. So thanks for the help. :goodjob: :D
 
That looks a lot like the tech tree from the Stone Age mod :)
 
I am really enjoying Next War Advanced.004. Thanks for developing it. It does crash quite often. I downloaded this newer version but it will not even load. I get the error message that Civ 4 has stop working. In order to load the previous version and get it to come up I must attempt to load another mod, click "fix" when it comes up and this then places all the downloaded mods in the game files. Then I can play version .004. Is there a way to get this new version to work properly (Or the older one?)? Thanks for your help.
 
I am really enjoying Next War Advanced.004. Thanks for developing it. It does crash quite often. I downloaded this newer version but it will not even load. I get the error message that Civ 4 has stop working. In order to load the previous version and get it to come up I must attempt to load another mod, click "fix" when it comes up and this then places all the downloaded mods in the game files. Then I can play version .004. Is there a way to get this new version to work properly (Or the older one?)? Thanks for your help.

Go to the NWA thread, and d/l the most current one, just make sure you have also in the mod folder Rise of Mankind mod.
 
I have noticed a minor problem with your militia mod. It is possible to have caste as your civic before the medieval era which means that you get a message saying you have recruited a militia unit but in fact you haven't.
 
I have noticed a minor problem with your militia mod. It is possible to have caste as your civic before the medieval era which means that you get a message saying you have recruited a militia unit but in fact you haven't.

Yeah thats the OLD Militia mod:blush:, check out the newer one with the Prehistoric Mod;)
 
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