Thank you for the feedback. Yes, it has turned into an unexpectedly tough map. Survival was incredibly close several times. You are right that my hand was forced for many decisions. It's possible I could have gone The Wheel-Pottery before BW for a better economy. But I had to bank on getting copper really, and whipping+chopping. Without that, I'd be dead. Could also have gone Pottery instead of AH after BW->Archery. But then that pigs tile is mighty good, and without copper I did hope we would have horses nearby, and once we did, it was great to get that tile improved. I may have single popped an archer in the capital at that time ofc, but it was nice to get out a chariot that was able to get to the invading archer before he crushed the sheep city (he moved south towards it instead of the capital).
Moving forward, think I would like a city for the corn and inland lakes, but probably not super-soon. But that will be a strong city down the line, and also provide a good bunch of commerce even without a lighthouse. These commerce and happiness poor environments are hard. Feel like I can't just sit back at 2-3 cities either, because that too is a recipe for loss, with the AI grabbing everything else. Would love to trade for even just one happiness resource, but nothing has come up yet.
The N/NE seems more calm now. I have those two archers fogbusting practically everything, and then there is a barb city, which typically calms down the barb invasions a bit. East is less under control, but since we can see German borders there, probably not TOO many barbs can spawn. Need MP units for these small cities, but think I'll be able to get out a unit or two soon-ish to scout the east a little better.
Progress is difficult, though. The only plan I currently have is to get to Writing, open borders with the others (amazing so few has writing yet!), hope for some good resource trades, and then get up a library and a GS. I'm thinking an academy, since good bulbs is too far away. For Alpha, Aesthetics seems like the best choice. Depends what these other jokers go for, but usually it's a fairly safe choice. Will take a long time for me to get there though, with the economy in a bad shape and so little commerce, but that seems like my only choice?
Don't think I can dare things like blocker cities and such at this venture. The economy won't handle it. I'd like to get that lake-corn city, though, before Bismarck busts a gut to get over there. But it can't be super soon. Need to save some gold now and get up a library or two. Pigs+rice is a good city to run two scientists.
I have gotten out a workboat btw for scouting purposes. It has just got to the corn on the way towards Bismarck.
Realise that Corinth perhaps was a mistake, guess I just hated the idea of wasting that clam. I would have put it NE though, so it could have cottaged the banana. The capital needs the corn anyway. It's the only food it has. Unfortunate that a resource settle like that doesn't give extra hammers/commerce, but I'll have to live with it now. Much baah-baah-ing
I'm sure things could be optimised more if the map was replayed, but that will be with map knowledge advantage, which I ofc didn't have now.