The submarines for CIV III are the worst! First of all their range should be at least two squares and it should at least be allowed to carry 4 missiles instead of just one. The torpedoes used for either submarine are poor products in this game and should be given more attack power. On the same token, the AEGIS cruiser should have a submarine detect range of at least 3 squares and the additional ability to specifically kill submarines. The Battleship is by far the most under-rated. These battleships are unloading nine 16 inch guns on whatever is the target and only marginally does any damage. Compared to the Radar Artillery. . .I would rather have the artillery at this point. I would like to hear some feedback on this.