Suggestions and Requests

Unless other big changes I'm not aware of have been made, you don't need a Glassmaker to win the Carthage UHV. Just build the Great Lighthouse in Carthage; you'll get a GM fast enough to more than fulfill the gold req. I think I got 9000 gold from a mission to Patliputra but obviously a much closer city will do

I only play on Marathon and at that stage of the game have only ever seen a 3300g great merchant. I usually need two maybe three. I wonder why you're seeing 9k.
 
Babylonia did not respawn, or did it? It definitely should not be able to in 900 AD. I don't think such a respawn is too late historically. Is such a respawned Byzantium are more substantial obstacle than a Byzantium that has never been conquered? Are they too stable? Or is it the fact that they respawned at full strength while Arabia was in the process of destroying Persia?

To answer your question, no, Babylonia just stuck around as a one city civ for a long period of time as civs do sometimes. I think certain AI civs are dependant on a largely clear field or a single large unstable civ. Arabia is one of them. It was probably Babylon that caused more of a problem for Arabia than the respawned Byzantium did. I'm hesitant to suggest that it is too stable but thinking back Egypt and Babylon lingered. The Greek conquerors did no more than take a single city. I suspect what has changed is not the stability but the military balance since so much has been reworked. Perhaps Arabia's starting comp isn't as strong as it once was. When I get to that computer I'll reload an early save and take a look at the circumstances of the spawn.
 
For straits artwork, would modified islands work?
If they are easily distinguishable? Depends on what you're picturing.

To answer your question, no, Babylonia just stuck around as a one city civ for a long period of time as civs do sometimes. I think certain AI civs are dependant on a largely clear field or a single large unstable civ. Arabia is one of them. It was probably Babylon that caused more of a problem for Arabia than the respawned Byzantium did. I'm hesitant to suggest that it is too stable but thinking back Egypt and Babylon lingered. The Greek conquerors did no more than take a single city. I suspect what has changed is not the stability but the military balance since so much has been reworked. Perhaps Arabia's starting comp isn't as strong as it once was. When I get to that computer I'll reload an early save and take a look at the circumstances of the spawn.
Okay, so I don't think it's a problem with respawns themselves.

Arabia's starting units have been weakened, the fact that Camel Archers now replace Horse Archers instead of Lancers probably accounts for a lot. I already have plans to change Arabia's UU situation so that may improve again soon.
 
Another couple thoughts:

1 - A player civ ought to be able to choose their civics at the very start of the game without triggering a revolution. With the mechanic already in the game through great statesmen it should be possible.
2 - There are a lot of winery locations throughout the Mediterranean that, despite being ideal real life wine spots, are unirrigated in the game and are thus poor orchards. Perhaps orchards could be irrigated by both river and coast tiles.
3 - I have always assumed that the sheep resource in the Andes represented llamas. Now that their dromedary cousins are in the game those llamas might be better represented as camels.
 
Good point about orchard irrigation, I'll look at the locations again, maybe I just drop the irrigation food and give one base food more instead.

The sheep there do represent llamas, but considering that they were mostly used for their wool and not as a means of transport/travel, i still think sheep are a better fit than camels, despite the biological relationship.
 
Can anyone post a screenshot to show me where camel resources are located in the map? I'm too much curious, but I have not Civ installed on my laptop :(
 
In order to make Camels more interesting, you could add a Caravansary-building requiering Camels and boosting commerce from trade routes that are not overseas.
 
Can anyone post a screenshot to show me where camel resources are located in the map? I'm too much curious, but I have not Civ installed on my laptop :(
I mostly used the suggestions from this post. I kept the sheep in Mesopotamia, the camel in Persia is on the desert hill next to Esfahan, and added an additional camel on a desert hill in Transoxania.

In order to make Camels more interesting, you could add a Caravansary-building requiering Camels and boosting commerce from trade routes that are not overseas.
No, no other resource provides that kind of benefit.
 
No, no other resource provides that kind of benefit.

No resource but Uranium enables a building giving easy access to clean energy everywhere. At the very least, Camels should provide a (much) higher commerce yield to represent their importance for trade. Currently, it seems Camels provided mainly food, witch really does not fit their historic role.
 
The same could be argued for horses, or oil (automobiles). Besides, the camels would be worthless if they didn't have any luxury resources to transport. The resources are the thing of value.
Well yes, and those arguments are all correct. Oil and horses should provide more value than they currently do, and so should camels if they are introduced. Leoreth's approach is frustratingly half-assed. I am against the introduction of a camel resource in the first place, but if it is added, it should at least act realistically, and here Leoreth goes and walks a middle path that is worse than either extreme.
 
"Middle path" implies that there exists a continuum only between doing nothing and what you would want to be done. That's ridiculous.

I would appreciate if you could phrase your critique in a way that is not just whining about me not doing what you think should be done. Do it yourself if you want to.
 
I would appreciate if you could phrase your critique in a way that is not just whining about me not doing what you think should be done.
I already did way back when you first proposed a camel resource.
 
Nothing forces you to hit the post button my dude.
 
Or Stable for Camel and Horse and Industrial Park for Coal and Oil.
 
I think we could increase the possibility that pass New Orleans to USA by International Congress. In recent version when play as America, New Orleans almost not pass to Ameica from AI France.

Meanwhile I find the "immigrant to New World" bug is restored, that's wonderful.
 
The US is already coded to demand Louisiana first, and other civs are encouraged to support that. What's your experience from your games? Does America never demand it, or do other civs always reject their demands?
 
Back
Top Bottom