1SDANi
The Fading Memory
- Joined
- Oct 27, 2014
- Messages
- 3,081
For a while I've wondered if Towns are really any more useful than Farms in core territory, due to the huge advantage +1 Food gives. Because of this, I've been wondering if there would is a reasonable way to buff them. Obviously giving them a Food bonus equal to or greater than a Farms' would be really strange flavor-wise, and giving them extra production or commerce would make them appear overkill. So perhaps we could take a mechanic from Civ 6 and implement adjacency bonuses. In this way, improvements would be much less "one size fits all" and instead rely on city placement and nearby resources and thus completely bypass the issue of "is X > Y" by making the dominant strategy "is X > Y on this tile".Settling a city on a town tile could also make it start with some extra pop and a building or two.
I'm going to jot down some ideas:
- Towns: +1 Production if adjacent to a City, +1 Commerce if adjacent to a Luxury Resource
- Farms: +1 Food if Adjacent to a Crop Resource +1 Commerce if adjacent to a Livestock Resource
- Workshops: +1 Production if adjacent to a Strategic Resource +1 Commerce if adjacent to a Luxury Resource
- Watermills, Windmills: +1 Production if adjacent to a Crop Resource +1 Commerce if adjacent to a City
- Mines: +1 Production if adjacent to a Mineral Resource, +1 Production if adjacent to a Mountain
- Solar Farm (CMC): +1 Commerce if half of adjacent tiles are Flatlands, +1 Commerce if half of adjacent tiles are desert
- Lumbermill: +1 Production and Commerce if half of adjacent tiles are Forest
- Forest Preserves: +1 Commerce if adjacent to a Mountain (Mountainclimbing Tourism and such), +1 Commerce if adjacent to a Livestock Resource or Deer (Seasonal hunting)
Also, can we buff Forts please? They're useless. Increased speed of cultural influence gain over nearby tiles and trade routes can always pass through adjacent tiles alone would give them an actual use, even if it's pretty niche. It's also an elegant and historically-accurate way to influence which tiles my culture spreads to.
Last edited: