ozqar
King
Leoreth, any thoughts or possibilities on moving towards that idea of a terrain feature overhaul? We had talked about having steppes, savannas/shrublands, and possibly water terrains such as kelp beds and coral reefs, long ago. Ideas also included getting rid of jungles and having a different form of feature (I suggested mosquitoes) making tiles unhealthy (also for swamps). At the time you liked the ideas, but they weren't a top priority because I think we were in the middle of the tech changes and the new tree.
Calad (I think) also brought up the notion of cold periods, which we could at least start having with changes between terrain types if we nuance them further. For example, we had discussed a cold equivalent of the grasslands (a "steppe", although there were some doubts about using that word in particular) with less food production value, for northern areas in the map. Shifting grasslands and steppes (cold/temperate), as well as prairies and grasslands (humid/dry), could be a way to model this.
Then, of course, I'm also very interesting in discussing changes in the conception of what "production" means, and where you get hammers from. We had talked about how it doesn't make sense to have prairies give a hammer by virtue of being a drier form of the grasslands. This would be a later step, of course. Right now I'm only wondering about expanding/changing the terrain types! Anyway, I'm happy to bring up the old comments again, and perhaps further think about them, if this is interesting in the short term.
Calad (I think) also brought up the notion of cold periods, which we could at least start having with changes between terrain types if we nuance them further. For example, we had discussed a cold equivalent of the grasslands (a "steppe", although there were some doubts about using that word in particular) with less food production value, for northern areas in the map. Shifting grasslands and steppes (cold/temperate), as well as prairies and grasslands (humid/dry), could be a way to model this.
Then, of course, I'm also very interesting in discussing changes in the conception of what "production" means, and where you get hammers from. We had talked about how it doesn't make sense to have prairies give a hammer by virtue of being a drier form of the grasslands. This would be a later step, of course. Right now I'm only wondering about expanding/changing the terrain types! Anyway, I'm happy to bring up the old comments again, and perhaps further think about them, if this is interesting in the short term.