Yes, pagan religion means no state religion. But some Wonders require specific religion in the given city AND also entire empire having certain state religion. Can we simply require some wonders being available under certain civic only (deification) while making it impossible to run deification if state religion is chosen?
Judaism just shouldn't be a religion at all. The only city on the map to ever have more than a small share of its population be Jewish is Jerusalem, and only for a few turns at the beginning of the game. It should be a corporation like the Silk Road that gives in exchange for and probably shouldn't appear until the Middle Ages
If we only had Khazar Khaganate Judaistic civ, they were instrumental in preventing Arabs from Islamizing North Caucuses -- Judaism presence could be more justified. The long wars with Khazars weakened the Umayyad army and contributed to the eventual fall of the dynasty to the Abbasid Revolution a few years later.
Agree; if there were a Turkic civ it would make more sense to have Judaism. This was my idea for a Turkic civ's UHV:
1. Build 4 Jewish Synagogues on the steppe by 900AD
2. Have a majority of the world's Muslim population living in your cities in 1100AD
3. Build an Islamic Grand Mosque in each of Baghdad, Delhi, Cairo, Constantinople, and Xi'an by 1500AD
Yes, pagan religion means no state religion. But some Wonders require specific religion in the given city AND also entire empire having certain state religion. Can we simply require some wonders being available under certain civic only (deification) while making it impossible to run deification if state religion is chosen?
Judaism just shouldn't be a religion at all. The only city on the map to ever have more than a small share of its population be Jewish is Jerusalem, and only for a few turns at the beginning of the game. It should be a corporation like the Silk Road that gives in exchange for and probably shouldn't appear until the Middle Ages
It's like Jainism or Zoroastrianism after the fall of the Sassanids; a religion in real life and important, but not, in Civ terms, similar to Christianity in Europe or Hinduism in India. No state used Judaism as a source of legitimacy*, no region anywhere on Earth had more than a small share of its overall population practicing the religion after the Bar Kokhba revolt. Might make sense to model Zoroastrianism the same way actually as a corporation that gives; it would make Persia stronger in the classical and medieval period and then later help Mumbai with its Parsi minority be more relevant
*Well, Ethiopia and southern Arabia, but in the time periods in question they are just Indy cities in every version of Rhye's
I am aware that it sounds kind of similar to anti-Semitic conspiracy theories. Only in terms of what "religion" and "corporation" mean in Civilization 4 do I dispute that Judaism is a religion like any other and in no way a corporation
I'd say that in Vanilla corporations are like companies with a corporate headquarters and the like, but in DoC "corporations" are more broad economic phenomena that only have the name "corporation" because that's what they're called in vanilla. The broad economic phenomenon being that having a population of a different religion let Europeans maintain a functioning urban economy when they couldn't have otherwise. Make it a minor religion that gives a free building worth +10% +1 and has no missionaries, in practical terms the difference is minor
Okay let's just all completely backtrack this discussion to the starting point and try again from the top!
So.
In my armchair observation as someone who hasn't actually played this mod in months, I understand the situation to be as follows:
1.: Pagan Wonders such as the Oracle or the Pyramids can not be constructed in a city which contains at least one religion (such as Judaism or Hinduism), even if all other requirements have been met.
2.: Greece, Egypt and Babylon are supposed to build quite a few of these wonders.
3.: Judaism is supposed to spawn in Jerusalem, and sometimes if not often spreads beyond that into Greek, Egyptian and/or Babylonian cities, making it difficult if not impossible for these civs to build their historical wonders due to a random dice roll.
Are these statements correct? If yes, Leoreth, do you recognize this situation as a problem or at least an annoyance? If so, what are your thoughts on how to resolve it?
Yes. I agree with all these observations and that it is a problem. I also already have a solution, which is to exclude Judaism from the rule in (1). People have just decided to continue discussing the situation, it happens sometimes.
I don't know what Polynesia looks like in 1.15, but one annoyance from 1.14 was the (small) size of the Core area and the lack of technology making it difficult/impossible to expand without massive instability. Basically, by the deadline for the third UHV, you either needed to have the Moai Statues wonder finished, or your civ was going to collapse. It basically made it impossible to continue playing as Polynesia beyond the UHV years.
Would it be possible to expand the Polynesian core area -- even if that just means adding Tahiti -- to ensure that collapse isn't imminent by the end of the UHV?
Yes. I agree with all these observations and that it is a problem. I also already have a solution, which is to exclude Judaism from the rule in (1). People have just decided to continue discussing the situation, it happens sometimes.
Would it be possible to allow forts to be used to claim a surrounding area and a resource on which its located like they can in Caveman2Cosmos? They would be very useful for colonizing places like Canada, Siberia, Brazil, and Oceania which currently happens too slowly.
Certain military units or explorers could be given the ability to make forts as well. It would make explorers actually useful, if nothing else.
Also, perhaps making the Panama and Suez Canal wonders that can be built (by any civilization) if the civilizations occupying the squares on which they're supposed to be built have the 'Free Market' civic or are a vassal of the building civilization? The wonder could grant passage from the canal to any civilization and (if this is possible) gold for the building civilization for each ship which passes through.
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