Aren't the original sins of American societal organisation the massive seizure of native lands and slavery?
The natural outgrowths of which (cheap land & institutional racism) were suburban sprawl—they're gifts that keep on giving!
Aren't the original sins of American societal organisation the massive seizure of native lands and slavery?
American here -
Having what is arguably THE largest "original sin" in American urban planning and societal organization as a "unique power" seems... odd to me?
Aren't the original sins of American societal organisation the massive seizure of native lands and slavery?
That's very true, though I don't think of a UP as necessarily reflecting the best aspects of its particular civ - just a distinctive feature that makes for interesting gameplay.
I mean, looking at the other "A" civs alone, we've got holy war (Arabian UP), juntas (Argentina) and sacrifices (Aztecs), so...
Maybe the Iranians should have https://en.wikipedia.org/wiki/Zamburak as their second Unique Unit, perhaps replacing Hussars?
...not sure if this'd fit better in the dumb ideas thread.
Maybe not, but its use by Iranians is what it's best known for and it was widely used in the wars that make up their UHV2.I think, despite it's name, the Zamburak was not a unique concept to Iran, and is accurately represented by the Camel Gunner already available to civs who have access to camels.
I do think it's necessary, for example to hinder Prussia from eliminating some rivals early.
If it's based on techs maybe a little note on all the techs that obsolete a civic if it isn't already, like "Advances to x era" in the original BTS? I actually have no idea if tech eras are what make them obsolete though.Would it perhaps be possible to implement a small icon - or something like that - to signify that a civic is "out of date" for the current era, and that you will get a stab penalty when running it? It's great and very intuitive with the green and red text showing what is good and bad to use together, but remembering from memory what is "obsolete" for which era can be a tad hard.
Would it perhaps be possible to implement a small icon - or something like that - to signify that a civic is "out of date" for the current era, and that you will get a stab penalty when running it? It's great and very intuitive with the green and red text showing what is good and bad to use together, but remembering from memory what is "obsolete" for which era can be a tad hard.
You'll be pleased to know that this has been implemented in this mod for quite a while, then!If QOL civic tab changes are on the menu, RFC Europe has this really helpful feature, I think, where when you select/mouse over a civic, other civics that are compatible/incompatible stability-wise are colored green/red, and also listed in the civic description. I know info on compatible civics is in the Civilopedia, but having it on the civics tab itself would be nice.
Eh, it only makes the loss of your cities less painful IMO. You may get gold, but you're going to lose buildings to both captures, and the natives won't be bribing their soldiers to spare the city.A small suggestion about El Escorial (gives you gold each time you acquire a new colony): I think it should only take effect if you either haven't owned the city before, or at least haven't owned the city for a significant amount of turns. I'm playing a Spanish game right now and Cuzco was taken by Natives because I had only left one Aucac there, and the next turn when I took it back I got ~100 gold again, which doesn't really make much sense.