Suggestions and Requests

The floating gardens (which is another amerindian wonder) alone provides +6 food to its city, being at least 2x more effective than the temple in its current condition.
 
Would +2 :hammers: on Rainforest help for Temple of Kukulkan? In addition to the already existing +1 :food:.
 
Would +2 :hammers: on Rainforest help for Temple of Kukulkan? In addition to the already existing +1 :food:.
It would make the capital more productive for sure, but the main issue is that you will never gonna build that there in the first place due to its massive cost (if you wanna go for the uhv).
 
Maybe the Big Map's Yucatán could do with an additional :hammers: resource. In that case it's not that big of a deal if the Temple is mediocre since it won't be as much of a challenge to build it. On the other hand, if the Temple is supposed to be a significant challenge for the Maya, it should have a proportionate reward.
 
Maybe the Big Map's Yucatán could do with an additional :hammers: resource. In that case it's not that big of a deal if the Temple is mediocre since it won't be as much of a challenge to build it. On the other hand, if the Temple is supposed to be a significant challenge for the Maya, it should have a proportionate reward.

True. I think adding food to all rainforest in your empire solves this problem. Still that won't make it op anyway, the wonder gets obsolete fairly fast, plus there aren't many resources on rainforest tiles in the map
 
What's the problem in the existence of the cities? They were significant in history even after ancient times.
A simple name-change could fix the name, if that's the problem.
But I do think that the Arabs should try to expand further west along the coast, perhaps reach as far as Tunis-Carthage
 
Well you can't have two cities next to each other, and some cities that were prominent in a particular period (Like Babylon) are right next to the location of others that became prominent at a later period (like Baghdad). To a degree, you can fudge things up by renaming the old city to the new one, but that doesn't always make sense and can become inconvenient if the two cities are too far apart to realistically be on the same tile.

Leoreth has sometimes used this solution but otherwise, his approach has been to have conflicting cities only appear in the relevant scenario, so for example Babylon isn't there on the 600 AD scenario, Baghdad is.
 
I personally like the idea of cities being "renamed" to the names of different cities. To me, a city represents more of a metropolitan area than it does a single urban area, and the name is the name of the most prominent urban area within that metropolitan area. If a "Babylon" were to be renamed to "Baghdad" I wouldn't think "Babylon was just renamed to Baghdad", but rather "Baghdad's influence over the area just overtook Babylon's"
 
How could it be integrated into the mod, Rebel barbarians? Ones that either create independent cities or rebirth dead civs.
Could make the respawn mechanic more dynamic rather than "oh no, i sneezed and lost an entire region out of nowhere" (but then again, there is an independence mechanic in RFC Europe that i quite liked it, where you are warned about it beforehand and gives you attempts to prevent it)
 
Leoreth, why is certain modern leaders unavailable to play with? I understand for instance, the incredibly controversial ones (Adolf, Mussolini, Franco, Stalin and Mao for instance), but why can't i play as Nasser as Egypt? Kinda of a strange disabled choice as Nasser was nowhere near as bad as most other disabled leaders. If anything Nasser did something great for Egypt.
 
Correct, that's the rule.
 
Yep.
And there should be more of them.
I consider Hitler or Walesa AI as a kind of easter egg.

More of those conditionnal leaders !
For Ethiopa, we need a communist leader from the junta.
For Russia, we need a more democratic leader like Gorbatchev.
For a possible communist Germany, maybe a leader from GDR ?
 
What is the defination of conditional? Era and civic are both conditions, I think.
Anything that isn't year, tech, or era based.
 
Yep.
And there should be more of them.
I consider Hitler or Walesa AI as a kind of easter egg.

More of those conditionnal leaders !
For Ethiopa, we need a communist leader from the junta.
For Russia, we need a more democratic leader like Gorbatchev.
For a possible communist Germany, maybe a leader from GDR ?
>democratic
Gorbachev??

Mali definitely needs a modern leader
 
More leaders can be nice but they need corresponding art assets.

Also, personally I think 4 leaders per civ max is fine.
 
>democratic
Gorbachev??

Mali definitely needs a modern leader
ironic out of all leaders in the Modern Day Russia, Gorbachev is the most democratic.
Not a competition when you have drunk madman, an Ex KGB or his friend.
 
I think it is more democratic to be democratically elected than to be liked in the west.
 
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