The year is 1941 and GermanyCIV has just conquered the cities of Vienna and Pest, which stopped the collapse of AustriaCIV and win the area of Denmark in the congress. And also the entire area of PolandCIV is already occupied by Germany, taking the independent cities after PolandCIV collapsed at the end of the 18th century. Should I be afraid of the next few years in this gameplay?
lol, So the game's AI has been quite realistic in my gameplay with BrazilCIV. But I'm finding the German and Dutch CIVs Speeding in Tech a bit (note: but I'm not yet in the version where the science costs were changed from 80 to 85 for these CIVs, so I think it will solve a bit).
AmericaCIV has been expanding well and is now expanding throughout North America properly, this point I would consider resolved Leo. I just find it strange that AmericaCIV has now founded a city in Liberia in Africa, close to the year 1941.
Two CIVs that have founded cities very close to each other are MexicoCIV and ArgentinaCIV. Mexico's CIV founds several cities close to each other, there are 3 cities on one tile of the capital. Maybe they should lower the priority of some of them so they don't get so cramped. ArgentinaCIV is less problematic, maybe it's just my impression.
In general, tech progress has improved a lot with Tech Divergence, it helps to slow down the most advanced players. I have a doubt regarding this mechanic, the cost is based on the tech cost of each CIV, because I think that up until the first/second column of global tech, the price increases of Tech Divergence seem well balanced, although I feel they are a little expensive when I compare them to my competitors. (If they are based on the tech cost of each CIV, as I am with BrazilCIV, which is 90, and GermanyCIV is 70 and HollandCIV is 80, and I am the player who is out of step in the lead, that is why, but it is not enough. I think that with the 5% increase in the tech cost of these European CIVs implemented, it should solve the problem).
But from this third column onwards and in Digital Age, the costs seem unbalanced to me (I haven't played this part yet, but looking at the costs and considering that my cities already have all the buildings to strengthen trade routes and science buildings and I will only have the supercomputer and hotel buildings to increase, I think the costs will be very insane and there will be no time to complete the spaceship parts for scientific victory). I think I could check this and decrease the tech divergence of Digital Age, and decrease it very slightly in the 3rd column of Global Age.