Dellan
Warlord
Wow V5.0 looks massive. I'm guessing that you've altered and inserted strings so I'll have to do most translation stuff again. No worries. 

Great Thx to you Lincoln for this ultimate mod which Could be called Civ VI
Trying the new V5 version since yesterday on a V1.0.3.144 install without any other mod
It looks amazing but the problem is : No ressource at all (strategic, lux, atoll...) and no ancient ruine on the map. Whatever I set the game
Back on a game without SPMod all the ressources are back.
For now, I deal with that using the really Advanced setup V13 mod which allow me to force all the stuff missing
I never met this issue with the V4.2
Maybe the coming v5.2 will solve the problem?
Thx anyway
Wow V5.0 looks massive. I'm guessing that you've altered and inserted strings so I'll have to do most translation stuff again. No worries.![]()
The techtree is frozen, like before...![]()
All the unique units and buildings of custom civilizations I have are completely gone after I updated to this version.
It didn't happen in the previous version
Please make sure all required DLCs are enabled.
Please make sure you have completely removed everything of the previous version mod. This version need a clean installation.
I just unsubcribed and deleted the previous versions in the /MODS folder and only enabled DLL - Various Mod Components(v.66) , SuperPower Complete Edition and VC Principality of Gallia (which is one of the custom civ mods I use) and when I start a new game their unique units dont appear in the loading screen and the encyclopedia. The units and buildings are completely removed.
OOPS!
Problem solved!
I just deleted all the .lua files under \My Games\Sid Meier's Civ5
In fact the Really Advanced Setup Mod made the brothel maybe
Also and the worst, the 12Ko save bug from turn 1
one possible solution against the savegame bug :
make a multiplayer/DLC version of the mod and put it in the DLC folder (see here for how to do it) and then play it as "Single Player" and not "Mod".
Just make sure that the game is free of the savegame bug before compiling the MP/DLC or you will import the bug (save the game and check the size of the savegame file).
This multiplayer/DLC solution seems to work for my mod, so it's worth a try!
Asterix Rage I suppose that you have cleared the whole cache, deleted the corrupted savegames and the file "UserSettings.ini"?