I think that he is just mucking about, making people 'take the bait', but not as an Aprils Fools joke

Its too long, and playing on an Aprils Fools Joke, on a date OTHER than April 1st, makes YOU the fool
Reasoning? If he was REALLY wanting help playing the game, he would have asked us about what tactics are best used for a certain civilization. He didn't, opting instead to get my name wrong, and insulting me (Oh... I am so hurt. The little kid from the other side of the world called me a bad name, so now I will cut myself.... [/sarcasm])
Finally, there is no BEST unit for the early-game. Archers are AWESOME defenders, however. 4~5

units, and early game too, for VERY cheap, and requires no resources!!
However, if you don't want to defend as much, and want to crush someone really quickly, then Axemen are quite powerful, but I personally prefer Chariots (They come earlier, and are quite often on my tech path. Also, they are 1

weaker, and without defencive bonuses, however as long as you pillage the copper sources of your enemies, the only counter they have is archers, which is unlikely to beat a Chariot, not by attacking, anyway

). As a noble player, I don't start with The Wheel, unfortunately. From memory, on my first noble game, I didn't win because for the first... LONG while, I didn't research the wheel >.<) But Axemen rushes are a more risky, but MUCH more successful method of killing someone, as the 5~7.5

comes in handy
And spears are good vs. mounted units. There is no 'best' unit. If you build tons of archers, I just build tons of Horse Archers (Immune to first-strikes), or get some cover promoted axes (+25% vs. Archers). If you build Axemen, I build Chariots (BtS only) or archers. If you build spearmen or swordsmen, I build Axemen. Everything has a counter, and if you don't build (practically) every type of unit, you will lose out. Sometimes, you can leave out a unit type however (If you fight a civ without horses, or ivory, then you don't need spears, for example)