Linkman226
#anarchy
- Joined
- Sep 14, 2007
- Messages
- 2,493
Edead, does your setFlag method used in DynamicCivs.py also change the flag wielded by units? It doesn't seem to in my mod, and I believe I transferred everything correctly.
Edead, does your setFlag method used in DynamicCivs.py also change the flag wielded by units? It doesn't seem to in my mod, and I believe I transferred everything correctly.
For some reason, the region map gets screwed up and it gets compiled with the SoI map, even though I have my own region map that compiled just fine until I replaced Yemen with my own civ, and the SoI map is nowhere to be found in the code. I think the city art map is having issues also. Any ideas on what might be causing this?![]()
Please explain what are you doing. Did you use SoI as a base, replaced something, etc.? I simply don't understand the above sentence at all.
OK, well, sorry if the question is too basic, but, did you actually compile & copy the DLL?
City maps are in Python so changing them gives instant results
Apparently, the SDK was the one thing I didn't back up. Frick. I did the maps in excel, based on yours, though, so I didn't really lose that much. It shouldn't be too bad to fix, but
Any idea when SoI .3.6 will come out? I don't want to make too many changes and then my SDK becomes obsolete...
There are updates on SVN, but the public release of 0.4 is planned for December.
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