Daftpanzer
canonically ambiguous
Apologies if there's already a thread like this...
What's always bugged me about Civ 3 and onwards is that you can research things like iron working, but then end up with no iron resources around, and are thus unable to build your swordsmen or whatever. Like, how did your people just learn that knowledge? Then you've wasted your research, everything is messed up, you neither get a powerful army or any wonders or religion in time, and you fail and burn, and everything is messed up. It seems you always take a risk with that. It annoys me a little, and I don't even try to play in a perfectionist way.
I propose the ability to research iron working should depend on there being such resources already in your territory, or close to it. Even if you can't see them on the map to know exactly where they are. Or something!
What's always bugged me about Civ 3 and onwards is that you can research things like iron working, but then end up with no iron resources around, and are thus unable to build your swordsmen or whatever. Like, how did your people just learn that knowledge? Then you've wasted your research, everything is messed up, you neither get a powerful army or any wonders or religion in time, and you fail and burn, and everything is messed up. It seems you always take a risk with that. It annoys me a little, and I don't even try to play in a perfectionist way.
I propose the ability to research iron working should depend on there being such resources already in your territory, or close to it. Even if you can't see them on the map to know exactly where they are. Or something!