[BTS] Tell me your worst rage-quit moments!

CGQ

Warlord
Joined
Aug 11, 2019
Messages
248
I've played this game long enough to have a few moments where I legit slammed my mouse and ALT+F4'd my way out of the game out of anger. It could be a barb taking my city by surprise, it could be losing a war, anything. What is your moment that made you rage-quit, or made you so mad it made you take a nice little break from this game? I would love to hear your keyboard-flippin' rage moments! :)
 
Not a big rage quit but something funny. Rolled a random start on Earth2 where I was in northern Canada with terrible land outside the capital, but at least FIN lakes. Accidentally forgot to turn off huts and events, thought whatever I'll keep going. Managed to get an axepult rush together to take 3 of my neighbor's cities, and my army gets hit by both his stack and simultaneously by a stack of horse archers (Attila) that just happens to spawn there.
 
Not a big rage quit but something funny. Rolled a random start on Earth2 where I was in northern Canada with terrible land outside the capital, but at least FIN lakes. Accidentally forgot to turn off huts and events, thought whatever I'll keep going. Managed to get an axepult rush together to take 3 of my neighbor's cities, and my army gets hit by both his stack and simultaneously by a stack of horse archers (Attila) that just happens to spawn there.
Worldbuilder solves that problem very quickly. :lol:
 
First Noble game. I checked the victory conditions screen and Sitting Bull was due to win a cultural victory before I could get my spaceship off the ground. He has been a formidable foe throughout, rapidly expanding on my continent, cranking out troops to deter me from attacking, and wreaking havoc in my cities with espionage. I would honestly rather have had a warmonger for a neighbor.

...I guess the solution to a runaway opponent (especially a culture-monger) is war, right? I have a few saves from earlier, which would be a good point to stop, shift to war production, and take / destroy his cultured cities. Looking at other threads here, I think my problem was building cities too far apart and being afraid of sharing tiles.

I sensed that this game was hopeless halfway through, and rolled another start where I was able to snowball.
 
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I just did one that's pretty common for me.

Playing Continents/Fractal or something similar from a random script

Big lovefest between me +3 AIs on my continent, other 4 are dark til Optics

Get Friendly with everyone and expand out huge to 21 cities.
Run a 25t golden age with Taj, and thanks to PHI, still race up to Lib.
Doing really good in tech pace, way out in front, decide to pick up Economics merchant +free market before GA is over and delay Cuirs, so planning on a Cav attack instead with Rifling, can use the GM gold to get there simple
Izzy is the target -- she has AP, spread our home religion, and Wang/Lincoln are Friendly with her but not each other so can set Wang on him or the other continent and beg from Lincoln easy once my power is up
Already Pumping Cavs (15 by 2nd turn of production!), Izzy doesn't have Rep Parts or MilTrad yet.
Set Wang on Suleiman on other continent, beg 1g from Lincoln right before attack
Get into position to take and raze AP in 3 turns (vote in 4). DoW and do so.
Turn after razing AP check tech after confirming I beat the AP stop-vote window
Izzy has magic rifles in 3 turns of war.

She wasn't even the tech leader on our continent and was teching Democracy ~10 turns ago racing Lincoln before I started whipping down and lost Spy specialists letting me watch tech. Hadn't been at war all game. But she ~4turns RepParts (probably a trade with Sulieman or just unlucky timing) + Rifling as soon as I poked her. Lame. Could easily still just brute force her down but by the point she would be dead or useless Wang would 100% tech rifles of his own instead of a quick cap + turn on him, or would have to stop and tech to cannons or tanks to wipe out my continent, and lost all taste for the rest of the game. At least HC was being bullied on the other continent, always a good consolation to see him getting torn down a peg or two.
 
Before finding this forum, many bad things appeared in my Civ4 games, like losing the first worker to panther at warlord level, or losing my settler to a wolf, or my capital captured by barb axes at chieftain level, which led me to rage-quit or even uninstall the game (and reinstall it a few months later :o ).

After coming to this forum, I learnt a lot about the game mechanics and started to realize my mistakes/bad habits in my past gameplay. Rage-quit has become much less frequent at warlord level and below :blush:. But bad luck or terrible moments still exist.

Usually in forum games such as NCs I posted my rage-quit experience in the write-ups, thus it's redundant to repeat here. So I'm sharing a rage-quit experience in one of my off-line games, in an old game at monarch level.

About two years ago, I was not very comfortable with monarch games so I decided to do some off-line practice with Genghis, a leader who had zero economical traits. The map generator gave me a poor start: low :commerce:, low :food:, many brown tiles; the only food resource for my capital was a plain hill sheep :eek2:.
Spoiler :




Despite the poor tile yield of the sheep, I researched AH because it revealed horse. The bare plain tile 1S of the settler looked very suspicious. If that tile had horse, with so many forests, a keshik rush would allow me to capture some land from my neighbour. Unfortunately, AH told me there was no horse :sad:.

After AH, Mining-BW seemed to be a natural tech choice. After BW, good news - that suspicious tile had Copper :cool:! Keshiks were impossible, but the potential Axepults gave me some hope. The land was indeed low on :commerce:. No gold, no silver, no gem, no fur, no ivory :hmm:. Settled 3 cities then dawdling towards maths - construction with Genghis' pathetic research ability.

It turned out that I shared a continent with Pacal and Cathy. Pacal founded a religion, built a shrine and some other wonders but he only had 6 cities - all these made him a great target for an Axepults attack. In classical era Cathy already had 10 cities and she was still expanding. Pacal's religion spread to Cathy and me. It wouldn't be too hard for me to keep Cathy at pleased with shared religion, then beg something from her before I DoW Pacal.

Unfortunately, both of the AIs on my continent got early monarchy, and AIs' early monarchy often meant early Feudalism -->vassal state unlocked. And that was how the disaster happend: just 1 turn before my Axepults stack was ready, 6 cities Pacal peace vassal to 11 cities Catherine :mad: :aargh::gripe:. The early game didn't go well, and the peace vassal one turn before my attack just deprived me of all the motivation to keep playing 🤬🤬🤬. Rage quit :wallbash:.
 
A few years ago, losing Oracle by one turn, 1760bc, on Prince.
 
Too many games over the years to recall specifics, but stupid barb losses and barb galleys are a good theme. I did have a game fairly recently where a barb warrior came to a city early on and defeated the warrior inside. I did not give that a barb a second thought as I was just going to let him suicide against the city as usual. I was shocked. Never seen that before, but technically it is possible. Pretty sure the city was on a hill too.
 
Slave revolt hit my capital right as an otherwise completely manageable stack arrived. So my last unit didn't finish, and I couldn't whip another unit, existing defenders were knocked to half health, and city defenses poofed. Last game I ever played with events turned on.
 
an old botm with genghis, I had an army of triple-promoted cuirs and my target peace-vassaled to the superpower ai the exact turn I was going to attack, exited straight to desktop
 
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