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Temudjin's Frontend UI Patch

Discussion in 'Civ5 - Modpacks' started by Temudjin, Jul 22, 2011.

  1. llamapower

    llamapower Chieftain

    Joined:
    Jan 26, 2012
    Messages:
    64
    Any hints on how I can get this working for Mac? I can't find the folder Expansion in DLC
     
  2. Dunkah

    Dunkah Chieftain

    Joined:
    Feb 7, 2007
    Messages:
    1,189
    Location:
    Just north of Boston
    Not sure if it is your mod or not, but since I have loaded your mod I have not been able to save games. Sorry be back later when its a bit more stable, also just started getting this error:

    FGXRenderer11:: there is a lot more to it. Don't think that one has anything to do with your mad but just started happening.
     
  3. Temudjin

    Temudjin Chieftain

    Joined:
    Oct 16, 2007
    Messages:
    90
    :goodjob: New version for patch 1.0.2.13 Gods and Kings.

    Changes:
    ----------
    MainMenu:
    - change: 'Exit' button will now exit to desktop immediately​
    InstalledPanel:
    - fix: initial order indicator (up/down) of the sorting option buttons ('Title'/'Enabled') is now correctly displayed
    - change: 'Title' button now places updates on top
    - change: ensured that secondary list-order stays alphabetical for both 'Title' and 'Enabled' buttons​
    LoadMenu:
    - change: missing mods will be enabled when loading a savegame
    1. only try to do that if all needed mods are available​

    Details see 1st post.
     
  4. Temudjin

    Temudjin Chieftain

    Joined:
    Oct 16, 2007
    Messages:
    90
    @ llamapower:
    :blush: Sorry for the late reply , but I don't have anything to say really. I have no idea how civ5 organizes it's files on the Mac.
     
  5. Socratatus

    Socratatus Chieftain

    Joined:
    Jul 26, 2007
    Messages:
    1,636
    Looks very good. It seems to remove a lot of annoying or needless stuff. I hate those `acceptance` screens that are there forever. Will d\l and try. Mods loading with a save game is a definte plus if I understand it right. Cheers.
     
  6. JDexter

    JDexter Chieftain

    Joined:
    Dec 18, 2003
    Messages:
    565
    Gender:
    Male
    Location:
    Germany
    Wow, nice changes! I'm trying it right now, if it's not awesome I'll come back to shout at you. ;)
     
  7. Hyronymus

    Hyronymus Troop leader

    Joined:
    Nov 25, 2003
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    1,865
    Gender:
    Male
    What he said really. For some reason I missed the usefulness of your patch for a long time. What you managed is what I feel Firaxis failed to do: create an intuitive menu without annoying pop ups. Good job!
     
  8. Temudjin

    Temudjin Chieftain

    Joined:
    Oct 16, 2007
    Messages:
    90
    Happy Eastern. Here's my little egg: (Is it just me, or are there no eastern related smilies on this forum?)

    :goodjob: New version for patch 1.0.2.44 Gods and Kings.
    Just in time to become obsolete with the next expansion. :rolleyes:

    Changes:
    ----------
    Main Menu Screen:
    - add: 'Quickstart Advanced' button will send you directly to the 'Advanced Startup' screen.
    - add: tooltip on 'Quickstart Advanced' to show the current defaults.​


    Details see 1st post.
     
  9. glider1

    glider1 Chieftain

    Joined:
    May 29, 2006
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    2,784
    Location:
    Where animals hop not run
    Happy Eastern and Western Temudjin
    thanks for this great mod!

    You have an extra mod zipped into this one (Multiple Unique Bonuses)
    :dunno:
     
  10. whoward69

    whoward69 DLL Minion

    Joined:
    May 30, 2011
    Messages:
    8,344
    Location:
    Near Portsmouth, UK
  11. Temudjin

    Temudjin Chieftain

    Joined:
    Oct 16, 2007
    Messages:
    90
    Ooops! Eastern egg indeed :blush: :blush:.


    Thanks for the hint glider1.
    I routinely use Howards 'Multiple Unique Bonuses' mod, and I've put it inside a subfolder for easy access. Obviously I shouldn't have included it. Sorry :hammer2:.
     
  12. whoward69

    whoward69 DLL Minion

    Joined:
    May 30, 2011
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    8,344
    Location:
    Near Portsmouth, UK
    I don't have a problem with you including it (as it's with your own original material)

    W
     
  13. karetsos

    karetsos Chieftain

    Joined:
    Apr 25, 2010
    Messages:
    17
    nice work, very usefull, thanx mate! :thumbsup:
     
  14. GoUtes53

    GoUtes53 Chieftain

    Joined:
    May 9, 2005
    Messages:
    146
    Any chance this can be updated to work with BNW?
     
  15. LtStirling

    LtStirling Chieftain

    Joined:
    Nov 5, 2006
    Messages:
    1
    So, is there any chance this can be updated to work with BNW?
     

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