Love the map!
Sadly there is a massive lack of future city graphics
Does someone know if the cities graphics of SMAC are also still out there?
I really do not play Civ3, just start dioramas (I rarely finish them)..
I have SMAC, Deadlock II, Tiberian Sun, Outpost and Star Wars as floater files.
Having a problem viewing tundra irrigation in the editor; I have tried ctrl+shift+M.
Man I'm a big fan of your terrains. This is so good, and now with cities. This just looks like a new civ3 expansion. Turns out you were also behind one of my fav snow terrains lol.
Say I've been wondering about this. I've looked at your martian 'mountains forests.pcx' and it is basically a resized modified hill terrain, which is an awesome idea. I see how the terrain completely changes when you add trees close to mountains, giving that sense that the mountain is no longer dry/dead.
I love it! How'd you go about re-sizing those hills? A noob like me would just re-size, a couple dozen times before I'd be happy with the result, then get the final file. Is there a magic number, you just put in and you get this, or you just did it by eye?
The latest innovation is the smaller trees on top, which makes the rolling mountains look that much bigger. In that last screenshot, the base of the plains terrain and the desert terrain is also Ares, the Mountains are by Womak and Fireaxis, and I've added some of Ronning's grass to the grassier areas. The rivers and roads are recolored versions of Pounder's work. So it's a hodgepodge, and I stand on the shoulders of these excellent artists. I should add, by way of bringing this back to Mars, that Ares also suggested the texture that I ended up using for the 'grassland' tiles in this Martian terrain, and as I said in the OP, Rick FGS provided the water and desert terrain originals, which I recolored. I forget whether the template for the crevices/canals/rivers was Pounder's or Fireaxis' work, but I thought those turned out very well.
Balthasar, as a novice when it comes to adding units or anything to the game, how does one go about putting your terrain and Mars into the game?
I couldn't find the Old west mod. Are you still working on it? It looks good. I like the terrain variety.
Vuldacon & I are hard at work on it. ... as you can see by the screenshot it's coming along.
I wouldn't mind having a copy of those for my collection.
Got half an idea (half-baked idea?) about using the floodplains as canals. would give a lot of freedom for creating a graphic with variety of walls, auxiliary buildings, etc. If the graphic matched the canal water's color to the rivers, the river would be "invisible" & it would look like the rivers on other terrains were feeders to/from the canal.I've been wrestling with the depiction of the canals, but this little project has given me an idea...
Got half an idea (half-baked idea?) about using the floodplains as canals. would give a lot of freedom for creating a graphic with variety of walls, auxiliary buildings, etc. If the graphic matched the canal water's color to the rivers, the river would be "invisible" & it would look like the rivers on other terrains were feeders to/from the canal.