Pablostuka
King
Hi @Dadais , I haven't had the chance to play your scenario, but from what I see it's really innovative with the quests and exploration, I'll try it out as soon as I have the time.
I was wondering why you have all your code in a single events file? I advise you to "split and win", creating different .lua modules for related code, you can encapsulate your exploration related code in one module, another for quests, another for reports, etc. and then have your main events file import all these modules. It will be easier for you to manage, believe me!
I was wondering why you have all your code in a single events file? I advise you to "split and win", creating different .lua modules for related code, you can encapsulate your exploration related code in one module, another for quests, another for reports, etc. and then have your main events file import all these modules. It will be easier for you to manage, believe me!