Yes, Yes, Yes!!!!I've done some significant work on Tet's map to accommodate my 1071 CE mod (with historical starting locations for that time slot). I'll post it in a month or so - sorry for the delay, but I figure some hope is better than none.
Best,
Oz

A new mod based on TET would be great.Yes, Yes, Yes!!!!A new mod based on TET would be great.
); the mod (sadly) won't be out for Xmas, but sometime in January.Question: should I post the map as it is for the mod, or remove the cities and whatnot?


Both?
If you must make us choose than let it be the second, we'll get the first in January anyway...![]()
How about if I just release the mod map with cities next week, and the entire mod next month? (This might make more sense anyway: whereas I have accurate locations for every resource from coal to titanium, horses and cattle are clustered around the cities, representing domestication.)
Would you consider adding sheep?![]()


I do, however, have llamas ...
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they're from where home was, or.. maybe I should say that the other way around...I was actually thinking more of Australia/NZ but whatever you decide is cool.![]()

I too have had similar dreams...As an aside, I wish it was possible to have a Worker job to introduce such beasts and crops - i.e., if you have horses in England and colonize North America, a Worker would be able to add a horse resource in NA, representing shipping and breeding and whatnot. *sigh* - dream on, Oz, dream on![]()
I've done some significant work on Tet's map to accommodate my 1071 CE mod (with historical starting locations for that time slot). I'll post it in a month or so - sorry for the delay, but I figure some hope is better than none.
Best,
Oz

Like I said, the mod begins in 1071 CE, long before horses, sheep and whatnot were introduced into that part of the world.

hello, i've been playing civIII for years and i love the game.
the problem is, however, that i was playing the "teturkhan" map as rome and was scrolling around. then i reached a spot in greenland that whenever i scroll there, the game freezes and gives an error, "Civilization 3 has encountered a problem and must close. Sorry for the inconvenience". and it was only that spot.
so then i went to a previous autosave and tried not to go there. so one of my galleys just discovered south america and i was looking around until it froze again over some place in brazil.
please help me, i really want to play!!
p.s, this is the only game i tried in which this happened, the other games remain the same.
p.p.s, could it be a terrain problem?
This mod was made for PTW before conquests came out. Unfortunately this means no conquests features are in it.![]()