TETurkhan Test of Time (Map & Mod)

Awesome :goodjob: Your right, Accurate city placement is a b****. I tried yesterday, Im was determined to give each civ 12 cities. So now, France, England, And Germany share parts of Scandinavia. :lol: And for Africa!?!??!?! I decided to break it up into two owners, The Zulu in the south And Egyptians in the North. Im curious to see what you did for Australia. Thats were I put England's other 9 Cities. . . . Anyway It ended with me trashing the project, hope you have better luck! :enlighten

In the first post try changing the title, or the 'header' If you notice mine says Good morning GWM . It might not work, I’ve done it in other forum fansites though.
 
This map is truly incredible and I can't wait to get the finished article! :crazyeye: :egypt:
 
Alrighty then, finally done!!!

Only one bug I need to fix and it happens to be in an area I am weak in :confused:

When in the diplomacy screen, I see the actually programing instead of just the text.. so it will read: ; Mediterraneans = AI's people (ADJ)

or when in the foreign advisor screen the icons are all mixed up, Mao for the English etc???

anyone have any ideas???
 
let's see...did u add new custom civs into the mod, with no leaderheads?

i think the diplomacy text is 'cos of the new custom civs without any diplomacy dialogues programmed into the diplomacy.txt file. i added the scottish civ (with sween32's leaderhead) and realised this, but i was just too lazy to add the text, so i just let it be.

but i had no prob with the foreign advisor screen.
 
not good with this stuff, was hoping to get help... so far none available...

it looks like I got to do some text file editing... hopefull it will not take long... the mod is finished all this stuff is cosmetic... but people expect that too :)
 
Ill look into your problem. For starters, You just have to go to your Civ iii file, open the text folder, then open 'diplomacy'. Its actually user friendly, it even has a legend at the top. Or you can go here. http://forums.civfanatics.com/showthread.php?s=&threadid=15270 Dan Magaha of FIRAXIS, was good enough to right it. It should help.
 
teturkhan I e-mailed you, How big is this mod going to be?
 
currently 19 civs but there will be 31 when PTW comes out - no worries though, 7 of them will drop out soon (explain later)...

over 250 cities with correct historical locations as well as correct population growth... etc etc...

let me put it to you this way, it takes a minute for the game to start :D
 
I love this map, but once you get playing into it and have numerious cities the game play takes FOREVER. I can't wait 10-15 mins between turns... grab me a gun
 
I assume one of you people rated the map lower than a 5, which your entitled to do. However keep in mind, this map is a GIGA sized (says so right in its title). If your going to rate a GIGA sized map, how can you penalize it for being big? ;)

There are excellent small, medium, large, huge and Giga sized maps out there... if your going to rate them, rate it according to their category.

If a map like this gets a rating of 4 when other maps that don't even come close get higher ratings - then that just a disservice to people looking looking around for a world map.
 
When can we expect a finished product?
 
I voted 5, But most likely it was the other map makers coming to seek vengeance upon you. . .

so I will let you guys at it and you can give me feedback on what works what doesnt'...
Ill give 'er a whirl (always wanted to say that)
 
I think you need to upload the file to the server. It sounds like a real neat idea. Can’t wait to try ‘er out.
 
I posted the download at the begining of this thread.
One thing I got to tell you guys, if you opt to play with the cities, things can get pretty slow... I was thinking, this is only with 250 cities, how the hell could anyone play with over 500!? :crazyeye:

anyhow, check it out and let me know what ya think.
 
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