TETurkhan Test of Time (Map & Mod)

This post is full of suggestions.
Hey Teturkhan, I tested the Russians up to 300ad. They have a good staring position, beside the uncomfortable fact that my scout was rendered useless by the forest. Just curiously, what are the playable civs? any playable ones on the America's? Also, perhaps the Europeans\Mediterraneans shouldn’t be able to build pikemen? They are very powerful. I must have wasted an hour punching down those punk Pikemen. This would give the Real civs a boost, you know, like something to look forward to?
the horse resources is timed to show up in american in that age and not before...
Damn, How did you do that?!?!?!?! A minor problem is the Warriors in the beginning, by the gold they waste, you think their eating it. Which gives us a slow start in the tech, if I change it that is. Maybe they should start with 20 gold, instead of 10? before your next update, you might want to make the neutral civs, non-playable. Couldn’t this be done by making the certain civs, automatically in the game, period. That way you couldnt choose them, right?
 
I'm thinking of using your map for an upcoming scn I'm making (Cuban Missile Crisis)...just asking permission first. Would you mind? I want perfect accuracy (suckup, i know) for the game, some of the other maps out there are bad...
 
I'm thinking of using your map for an upcoming scn I'm making (Cuban Missile Crisis)...just asking permission first. Would you mind? I want perfect accuracy (suckup, i know) for the game, some of the other maps out there are bad...

I have no probs in anyone using the map, just please mention in your readme that it is TETurkhan GWM that you are using - thats all :) and if you release a edited version of the map then please state "TETurkhan GWM - something something version"


PCHighway,
You are really going to love the finished product, I am putting everything I got into making this mod & map very well balanced...
thanks for your work with the Russians, I fixed the english BTW but still haven't uploaded the new version :p

See if you can test the others ones too! :goodjob:
 
Holy crap, nearly 3000 views. You can thank my annoying perpetual rambling for keeping it at the top of the Forum:p. LoL.
Im on the Chinese Btw, did you say I get the Great wall? Do I get it when I study Construction? Every things going well, This time I didn’t immediately declare war on the Great neutral civs, although im bidding my time They build bowman like crazy, absolutely NO spearmen, huh, when pikemen come, ill upgrade, and they cant, unless they go for longbowmen. Then Ill send some knights out there a give the Sino-Tibetans hell, with maybe some Help from the Altaics. Speaking of the Altaics, you know that 'Diplomacy editor' link I gave you? did you try using it? Maybe that’s how you can change the Speech. I doubt it though, It currently allows 16 civs.

If you wanted to set Diplo, then you would have to use Gramphos(es) Civ3Multi-tool. I think, that would work. I was checking out the units, Smoking Mirror's animations rock! And they're all original, try the Iron Frigate, Mobile Infantry, or Sailor. Balou’s Modern Infantry is another great unit. And you cant leave out Kinboats legendary Pre-Tanks. Nonnobs German units are great, but I don’t know if you could incorporate it into the game for all civs. Yaniv made the Flame Thrower, it looks great for the romans or another red civ. But The flame is Civ Colored! There are Pesoloco's Mines, naval and land. Ill think of some more. I remember I started making a ‘Mediterranean’ (not an actual Mediterranean map, but a generic inland sea) To make it original, I made the planes move, (like in Civ2, im told) Again Pesoloco’s name shows up:D. But I was wondering if the great unobservant public, would want that? Would they like it more, or less? I don’t know. But It didn’t matter, the Ai fell to my Unbalanced, all-powerful, un-match able, Helicopter. Speaking of which, you should check out the Apache Helicopter by Papajhons and Bone doc. If you want links just ask.

Btw the Gold and dyes disappeared on me, did you make them Natural resources? I like it though, makes it more realistic. But damn, I miss that gold, it gave me, like a million wealth.

fixed the english BTW but still haven't uploaded the new version:p
Thats alright, Its already awesome:goodjob: In fact you might want to wait, to upload. To many updates might be bothersome. Unless of ‘course your testing:lol:.
Forgot to tell you about the fact that Oriental civs can build both archers and Bowmen.
 
In the new version, Sino-Tibetans can't build bowman (and the reason they build so many is cause they are dirt cheap :))

so so far England, Japan, China, Russia are done right?

I edited the diplomacy text, especially with the Altiacs - you might notice.

Gold & Dyes, I will look into that, I did increase the chances of certain resources disappearing but I didn't think I edited Dyes... anyhow I will look them over and see what I can do.
 
I like the additional movement points for Horsemen. I just realized I wont be getting Knights though. This will make it a little mor difficult to take out the Sino-Tibetan. I like the additional movement points for Horsemen. I just realized I wont be getting Knights though. This will make it a little mor difficult to take out the Sino-Tibetan. I like the additional movement points for Horsemen. I just realized I wont be getting Knights though. This will make it a little more difficult to take out the Sino-Tibetan. Sunday? I better get testing. What I like the most is how techs go slow untill you reach Mapmaking, then everything speeds up like crazy. I was 7 techs behind the Sino-Tibetans, then got mapmaking before them, and got there world map sold that to the Europeans for 2 techs, than to the Altaics, for 2 more and then ripped of the rest of the civs Communications. For the map.:D
 
I just realized I wont be getting Knights though
you alright there PCHighway? or maybe your trying to give me a hint? :D

I gave the Chinese Bowman and dirt cheap. YOu can produce massive amounts of them this should help you out a bit.

The Chinese are resources rich, have many luxuries to trade, and thus a did curtail their ability military wise. In the new version the Sino-Tibetans do not get bowman which should seriously slow them down.

Tech rate. honestly I have no idea how it will turn out. I geared some cities to grow up to 12 million people (modern times). The main concern I have PC is how fast each age goes by, I want to make it so that it happens within right times.

aproximate times:
Ancient Era - 300AD
Middle Ages - 400-1750
Industrial 1700-1950
Modern 1950 - present

If you game is way off let me know.
 
:D the Chinese game is going great, so Ill play this one to the end. I started playing the Egyptians to play between turns, They have a great stating position, plenty of room to expand, and some free workers in the Congo jungle. But not much terrain for Shields. One thing I forgot to mention about China is that you have Peking as the capital, and Beijing is the second city. I know you know they are the same, so I thought I’d mention it.

Me worried?!??! Ha! I laugh in the face of the Sino-Tibetans 500 bowmen! Soon me and the Persians Will rise up and crush their Sniveling Archers! Then, we will call in the Help of the Altaics, while he is busy fighting them Ill send up MY 500 horsemen and , when the treaty expires, declare war on That fool.:satan: Then enlist the help of the Europeans, who, will attack the Mediterraneans. Then I will run over to the new world (America) and start settling and preparing for the Nuclear war.:smoke:
 
E-Mail Reply.
I sent you others before, but I dont think you got those.
 
Ok sent another one, if this dosent work, Ill try that Private Message thing.
 
Early in the thread someone stated they thought plastic was made from petroleum, they are correct..... not only is pplastic made from petroleum, so is nylon, rayon, synthetic rubber, crayons, glues, inks... the list goes on forever.... which is why it is the worlds most sought after resource, black gold, it is definitely the resource with the most uses.
 
Hey Your Map is Excellent!

The only critic i have to make is about Argentina:

I think you may have missunderstood your source, Argentina is not a country with deserts!
The Patagonia (in spanish) may appear in the books as deserted, but that's in terms of population! It doesn't mean it's a desert!
It's more likely to be plains and grasslands, with some forests.
The Pampas (Buenos Aires, Cordoba, La Pampa) , it's all fertile grasslands.
Argentina is a big producer of food in the world.
Also have oil in the south, in Santa Cruz.

The Argentinian Mesopotamia (Between the rivers) it's also grasslands and forests (Entre Rios, Corrientes, Misiones) it's the north east of the country.

There are no deserts in Argentina...
 
Patagonia and the Lake District
South of the Rio Colorado, experiences a desert climate, although temperatures range from mild to subzero and terrain varies from bucolic river valleys to the gigantic, ice-capped southern Andes. Its cool grazing grounds support enormous flocks of sheep, and numerous fruit and vegetable farms can be found in the valleys. Patagonia also holds vast reserves of oil and coal.

See in my sources and probably most map makers (judging from the maps out there), indicates there are deserts in Argentina, however I guess there are lots of grazing grounds as well (maybe in between?), let me see what I can do and you can expect some changes in the next version, thanks for the heads up!
 
there's also a mistake in the other maps, as marla, etc.

the climate is very cold, but is not a desert like the african deserts. it's completely different, it's not in-between, it's Argentina strongest economy.

I believe the books refer to a desertic zone because of the low population. But it's no way physically near a desert :D

There are welsh and english living in the south. I guess they brought the sheep culture, etc.

The coal and oil are one of the most important resources in Comodoro Rivadavia - province of Santa Cruz
 
About Patagonia:

Starts at the south of Colorado River, end in the Tierra del Fuego. Physically it's a system of plateaus, some with more than 1000 metres, (3300 feet).
The weather is cold and dry-arid.
Vegetation: Steppe type.
 
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