TexNes I: The Rise of Europe

lol this is all my plan muahahaha prepare for a 700 update game muahahaha :]

well maybe i can, or maybe, youll all just reach industrial age in like 1500 :]
its up to you guys... you choose
 
@Dachspmg - I know, I'm just lazy :p

To Greece
From Arabia

Then it is settled. New Arabia is yours. Feel free to rename it though.

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I wouldn't mind sped up updates. Maybe 5 years per update? Or is that too quick?
 
be like civ3 the game and gradually have each update separate by less years after reaching a certain point?
 
Texas Toast said:
oh and Kamilian can you change the projects, as you arent working on those , i made a mistake, they're actually China's projects... My bad :(

Orders i dont have yet: Incas
but ill start update, as they dont do much.... :p

Also Kamilian you cant increase army training with industry... ill jut increase it for you?
also wanna start any new projects just pm me.

lol i was wondering why in God's name I was building land fortifications on my frozen Arctic Circle coasts
ya i want that training increased - i coulda sworn it said that we use industry to increase training
i didnt see this message until late after the update - the CFC was supposed to send me emails every time someone new posted but that didnt hapen so i couldnt start any new projects :(
whatever, there's always this turn :)
 
Hey umm Texas, those mothballed industries from last turn...
Can I put them back to use once I've got 'nuff people for it? :)

I.e. was it permanent?
PS. Did I start with a 2 in industry? I remember buying seven and then losing 1 to mothballing so it hit 9. Or maybe the last point was forgotten. I really start with 2? I have no idea.

Another great update for me that is... the Celts will pay for their attempt to kill me and destroy my people. :mad: :D justice! :cool: :lol: :king: =^_^=
unhappy Celts! =<_>= :lol:

Hmm I knew that would happen certainly. Silly me, should have placed out some five thousand guards. The Celts will pay for the ruined industries. They shall rebuild them by their very own hands that destroyed my mills and my textile factories
Riots destroy factories hmmm? What about forced labor to rebuild them Texas? Lemme guess, local/native resentment, but I get something in return. Does it help with the resentment if they destroyed it themselves?
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To Arabia
From Avalon

I am willing to wed my youngest princess daughter to your youngest princely son so that we may forget the blood that has been spilled and the ships that rest beneath the sea.
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Oh Avalon upon high. The jewel island of the waves. Oh unuterrable delighful fortress flanked upon all sides by evil. Great land of the damp marshes and grey downs... etc. etc. so forth.
Long live CAMELOT!

I CROWN MYSELF KING ARTHUR THE SECOND!

(oc: T#H HUZZAH!)
 
To Avalon
From Arabia

Agreed, but she must convert to Islam.
 
@Kamilian- I'll just give yah some extra troopers instead k?
@Toteone, it'd be hard to get em rebuilt, but if you find a way to increase the population :mischief: ...or import people in some way.
 
Has he even written update 3? I know he posted the map..but I haven't seen the text part yet..
 
..Er oh, there it is.

Btw, I'm assuming Capulet is no longer playing Axum? He hasn't sent any orders so..yeah..here's some diplo to Axum.

To Axum
From Arabia

SURRENDER! I offer you peace, if you give all this land shown in the map below.
 

Attachments

  • AxumArabia.GIF
    AxumArabia.GIF
    7.8 KB · Views: 107
To: Arabia
From: Axum Empire

We shall never surrender! Fight to the death!

@Toteone... Yeah you could, or you could import labour.... e.i. either make slaves of conquored nations or just buy citizens IF anyone offered them

Also orders by say as soon as possible update tomorrow or day after dependin on when i have orders, and stats tonite i think.
 
Texas I have a really good argument for immediately getting one's loot.
The arguments for why the invader should or shouldn't get all of his loot immediately are balanced, personally I think it should be a split with the emphasis on the invader getting his eco. levels and industries because after all we are dealing with 1-year turns and a few months should be all that is necessary to turn around industry and harvest in the grain. At the very most 1-turn and not a whole war (where the front may end up far away from a humongous load of captured territory). Like in DasNES2 III it would have made no sense for DUCA not to get any eco. after capturing most of USA and Brazil but not having 'ecked the capital yet. Those wars went on for years and once the frontline passed the territories the blitz never grazed their soil again.

The arguments for why the invaded should LOSE their eco. levels and industry are much stronger.
The Celts in this game for a relevant example, they have half a small island left. Why should they get the benefit of the healthy economy they had for the entire island (during peacetime w/ trade) when they do not control the fields, the factories, the very sums that make up their economic and industrial capability. They would in essence still be controlling their holdings in southern Ireland.

I conclude with the fact that I should like so totally get my loot. :cool:
I'm 'a send orders now. (Here's for another update where other players continue to forget to send orders!)

PS. I sent orders after amending my stats. cuz they weren't changed yet and update is close.
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Texas, do I have any population to put to work in new factories if I build them?

Also Avalon would like to add that the past Duchy of Britannia that was (incredibly enuff) seized by the Celtic confederation upon their rebellion is the property of Avalon as she is the rightful heir of Britannia.
 
yeah im doing stats, and as soon as i get wahtever orders i dont ave as of now...
update tonight or tomorrow night
 
Sends orders...waits for update...
 
I hope we get an update tonight, just because I won't be on tomorrow.
 
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