TF2 (split from screenshots thread)

Slightly OT:
The derail thread is getting derailed....

Now, slightly more on topic. If you have to go on the offensive with a medic, not just to defend yourself, your team is doing something wrong.
 
Slightly OT:
The derail thread is getting derailed....

Now, slightly more on topic. If you have to go on the offensive with a medic, not just to defend yourself, your team is doing something wrong.

Perhaps slightly off-topic from this, I RAGE and scream whenever I see a 'battle medic.' I cannot understand why they will run headlong into battle with an Ubersaw, with a total disregard for teammates. More than once, I was seriously hurting and burning, the medic could have saved my life, so he hits me with the damned Ubersaw.

Because of this, I hate the Ubersaw unlock. It seems to give medics the idea they are on par with a Heavy on firepower, when the Ubersaw is still strictly defensive.

When I call medic around a medic, I expect to be healed, not spy checked and ignored to die.
 
Well there is a reason that a medic would shoot you with his gun or poke you with his saw. What he is esentialy doing is spy checking you to see if you are on his side. A good medic would spy check oftenly because they are one of the prime targets of a spy, if he pokes you with his ubersaw and nothing is coming out, then he'd pull out his medigin and heal you.

Sometimes a medic can't heal everyone in the middle of a battle.
 
Well there is a reason that a medic would shoot you with his gun or poke you with his saw. What he is esentialy doing is spy checking you to see if you are on his side. A good medic would spy check oftenly because they are one of the prime targets of a spy, if he pokes you with his ubersaw and nothing is coming out, then he'd pull out his medigin and heal you.

Sometimes a medic can't heal everyone in the middle of a battle.

Spy checking is good, I have no problem with that. But after I've been spychecked, how about healing me? Not running off to find a battle to die in. Yes, I have had 'battle medics' ignore my calls because they are trying to find an enemy to fight. It goes against the entire idea and reasoning for the class.
 
Just a little screenshot from TF2, a pretty annoying bug. (It looks cool, but it quickly fades away as you realize a large portion of the left side of the screen is blocked out.)

65zvxj.jpg
 
If you seriously expect people on public servers to be remotely useful, you're kidding yourself.

Unless you're playing with friends/on LAN. Coz then you can hit them when they're being stupid. kekekek
 
Well, usually there's a guy or two that gives a crap and you stick with him/her. Everyone else will follow to try get some kills. The other team is much the same, so it kinda balances out.
 
I used to try, but quickly realised it was futile.

So I tend to be one of the useless snipers or spies that get a big score without actually helping the team.
 
The ubersaw is an immensely valuable tool. Despite what you'd like to think, the medic is not most useful in making sure that everyone one of his teammates survives every little puff of fire. There are medpacks dispensed throughout the map for that. The medics job is to feed and worship the uber. Most of the time these two things coincide, but the opportunity to ubersaw an apparently unaware heavy is a chance to get a full uber is worth more than healing someone who's afraid of fire.
 
plbadwater0000k.jpg
 
There are medpacks dispensed throughout the map for that.

However, a medic has first dibs for the medpacks in the aftermath of a pyro attack. I've seen many medics who burnt to a crisp and died because another class nabbed the medipack first.
 
However, a medic has first dibs for the medpacks in the aftermath of a pyro attack. I've seen many medics who burnt to a crisp and died because another class nabbed the medipack first.

Yep thats a pet hate of mine. The other nuisance is people picking up ammo particularly in the preparation stage when you are an engineer trying to complete a sentry.
 
However, a medic has first dibs for the medpacks in the aftermath of a pyro attack. I've seen many medics who burnt to a crisp and died because another class nabbed the medipack first.

medigun range > flamethrower range
and
medic run speed > pyro run speed

There's no reason medics should be getting themselves burnt up.
 
medigun range > flamethrower range
and
medic run speed > pyro run speed

There's no reason medics should be getting themselves burnt up.

Who do you think a good pyro is going for first? The Heavy thats getting healed or the medic healing him?
 
Who do you think a good pyro is going for first? The Heavy thats getting healed or the medic healing him?

If he's going past a good heavy he would never make it that far.
 
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