Greeks have Theology on us, English is unknown, since they will not speak with us.
To bad Dover was defended so well. WOuld have been nice to get that.
We have two caravels with spears/Swords in the ocean. Seems like our rep is shot also,
as in spite of 240 gpt income, we cannot get anything from Greeks for Theology.
IBT; Wounded 2/4 archer attacks and kills our warrior in Glanum, leaving us with a redlined swordsman.
760AD: ENtremont is at 16 spt. I will let it build horsemen, as the 50 shield swordsman will be evil. We could always
upgrade the horsies in a couple of turns to Knights. Camulodonum is our best city at 22 spt. This is also evil. I will let it build one turn, then rush a horse and switch to swordsman.
Entremont at size 12 is running a huge food surplus due to fish and whale. WIll see if I can get a worker or two out of it to mine the plains.
Brighton is defended by a pike. PIke dents first swordsman without getting hit, but second swordsman slices him, only to discover a second line of defenders. Spears this time though.
Birmingham is captured after liquidating its two spear defenders. ( Considering distances to capitols, decided to keep it.)
Build a city on the iron island where there was just our settler and a barb. Was thinking of rushing a warrior. To late I realize I cannot rush a warrior, since we have iron
Will wait a turn and rush. Discover we do not need any lux taxes right now. Next player better keep track of when our Golden age is done.
IBT: Greeks are building SIsitines.
770AD. The spear defending Brighton manages to retreat our second sword while yellowlining. I will not attack him with our spear, instead will have to heal our swordsmen.
I up lux tax again, since we need to get a few cities back into WLTKD.
IBT: No counterattack. Some English ships are prowling about, up to no good.
780AD. English will talk to us. They are ready to accept peace now, but they wont pay for it. They are also the world tech leader with bot Theology and Feudalism.
I would like to span them some more, and see what they can deliver. We have had three swordsmen in Birmingham for two turns now, but the lone resister is good at hiding himself.
IBT: Finally resistance in Birmingham ends. WIll rush a couple of warriors to keep the english in check, and use the swords to crack Brighton.
790AD Kill of the pesky archer/spear pair of that has been menacing us. Do a lot of exploring. Really want to uncover the world map. Tech pace seems like it is at a stand still.
IBT: English lands an archer on our mainland. The barbarian to our far east, near our newest city, manages to kill his stalking spear, while said spear was on a hill.
We will get pillaged. It is a small city, and a long way from our core, so I gather it will not hurt much, but I would rush some things anyway.
800AD: That was a nasty bowman. It retreats our first horseman, and then kills our second. OUr sword is down two before managing to kill it. With opposition this hard, it is no wonder it is promoted.
IBT: Got disorder in an outlying city that grew to size 2. Barbarian sacks us for 28 gold.
810AD: Brighton second run. STill only a spear on top, so we attack with our two healed swords. First is killed, while redlining spear. Second regular sword then wins.
Dover is defended by an elite spear, I will wait for reinforcements. Do not think two swords is enough. Greece has fed the warchests of the enlish by buying into Feudalism.
We still have 8 turns to go on the minimun research. Hmm, there must have been a turn or two without scientist. Sorry about slipping up.
IBT: English move their ships around in weird directions. I saw a city completign a library, and realize it might be time to start building up our capabilities for self research.
820AD: MOvement, exploration, no combat.
IBT: Japan wants us out of their waters.
830AD: Pop a deserted hut. Our three swordsmen makes the process short with the Elite and regular spear defending Dover. Think it is time to go to the negotiations table.
Lizzy still doesn't want to give us theology. This is bad, as we are running out of targets, and need to regroup our forces.
It is getting late, and I will leave the game here to next player. We are getting to a strong military. WIll be even stronger once we get Feudalism.
Have started LIbraries in a few cities. Probably should switch to military production if we want to dent the really large cities.
Save: http://www.civfanatics.net/uploads4/TH4-830AD.zip
To bad Dover was defended so well. WOuld have been nice to get that.
We have two caravels with spears/Swords in the ocean. Seems like our rep is shot also,
as in spite of 240 gpt income, we cannot get anything from Greeks for Theology.
IBT; Wounded 2/4 archer attacks and kills our warrior in Glanum, leaving us with a redlined swordsman.
760AD: ENtremont is at 16 spt. I will let it build horsemen, as the 50 shield swordsman will be evil. We could always
upgrade the horsies in a couple of turns to Knights. Camulodonum is our best city at 22 spt. This is also evil. I will let it build one turn, then rush a horse and switch to swordsman.
Entremont at size 12 is running a huge food surplus due to fish and whale. WIll see if I can get a worker or two out of it to mine the plains.
Brighton is defended by a pike. PIke dents first swordsman without getting hit, but second swordsman slices him, only to discover a second line of defenders. Spears this time though.
Birmingham is captured after liquidating its two spear defenders. ( Considering distances to capitols, decided to keep it.)
Build a city on the iron island where there was just our settler and a barb. Was thinking of rushing a warrior. To late I realize I cannot rush a warrior, since we have iron

Will wait a turn and rush. Discover we do not need any lux taxes right now. Next player better keep track of when our Golden age is done.
IBT: Greeks are building SIsitines.
770AD. The spear defending Brighton manages to retreat our second sword while yellowlining. I will not attack him with our spear, instead will have to heal our swordsmen.
I up lux tax again, since we need to get a few cities back into WLTKD.
IBT: No counterattack. Some English ships are prowling about, up to no good.
780AD. English will talk to us. They are ready to accept peace now, but they wont pay for it. They are also the world tech leader with bot Theology and Feudalism.
I would like to span them some more, and see what they can deliver. We have had three swordsmen in Birmingham for two turns now, but the lone resister is good at hiding himself.
IBT: Finally resistance in Birmingham ends. WIll rush a couple of warriors to keep the english in check, and use the swords to crack Brighton.
790AD Kill of the pesky archer/spear pair of that has been menacing us. Do a lot of exploring. Really want to uncover the world map. Tech pace seems like it is at a stand still.
IBT: English lands an archer on our mainland. The barbarian to our far east, near our newest city, manages to kill his stalking spear, while said spear was on a hill.

We will get pillaged. It is a small city, and a long way from our core, so I gather it will not hurt much, but I would rush some things anyway.
800AD: That was a nasty bowman. It retreats our first horseman, and then kills our second. OUr sword is down two before managing to kill it. With opposition this hard, it is no wonder it is promoted.
IBT: Got disorder in an outlying city that grew to size 2. Barbarian sacks us for 28 gold.
810AD: Brighton second run. STill only a spear on top, so we attack with our two healed swords. First is killed, while redlining spear. Second regular sword then wins.
Dover is defended by an elite spear, I will wait for reinforcements. Do not think two swords is enough. Greece has fed the warchests of the enlish by buying into Feudalism.
We still have 8 turns to go on the minimun research. Hmm, there must have been a turn or two without scientist. Sorry about slipping up.
IBT: English move their ships around in weird directions. I saw a city completign a library, and realize it might be time to start building up our capabilities for self research.
820AD: MOvement, exploration, no combat.
IBT: Japan wants us out of their waters.
830AD: Pop a deserted hut. Our three swordsmen makes the process short with the Elite and regular spear defending Dover. Think it is time to go to the negotiations table.
Lizzy still doesn't want to give us theology. This is bad, as we are running out of targets, and need to regroup our forces.
It is getting late, and I will leave the game here to next player. We are getting to a strong military. WIll be even stronger once we get Feudalism.
Have started LIbraries in a few cities. Probably should switch to military production if we want to dent the really large cities.
Save: http://www.civfanatics.net/uploads4/TH4-830AD.zip