Shqype
Shqyptar
No man, don't get me wrong, I'm sorry if that post came out as "aggressive" or something. I like you and I appreciate your knowledge
I'm not knocking you or anything, I was just curious. Look to my PM for more info.

onedreamer said:The inquisition did not exist in the ancient times, and it shouldn't belong to TAM. What you describe is a particular situation that does not relate to religion in the way that inquisition does. Christians were persecuted because more than a cult, theirs was seen as a "order" whos aim was to destabilize power. Don't forget that the ancient polytheist religions were used to justify decisions taken by mortal rulers, sort of a control over public opinion. "Mars said that we should make war to Carthage"Christ didn't exactly preach things that married roman philosophy... so him and his successors were seen as rebels , or modern terrorists. But otherwise, there was pretty much a freedom of religion throughout the roman empire, for example if you visit Pompei you will see a temple dedicated to an egyptian god. Also, outside the roman empire I don't know of episodes of religion persecutions...
Drogear said:One of the major things that bug me is the tilt improvements that swamp every single tilt later on in the game. I know that worker improvements where made more time-consuming but this will not keep the map from beeing completely overworked later on.
Looking at ancient maps and games such as Rome total war you cant see roads on every part on the land, hills or windmills on every single hill and so on.
On complicated workaround would be programming worker actions to be linked with a gold cost, for ex a stretch of road would cost 1-5 gold to produce and so on.
Or like with the northern forest some tilts might be unworkable to attain a better historical feel for the game.
Both are time-consuming, and perhaps impossible to implement. Just my 2c
Pvblivs said:As I said: There was no "inquisition" in ancient times. Your right as well. But there has been religious persecution.
Why? Because Rome feared Christianity could destabilize their system. Isn't this the whole point about religious persecutions in history? It was all about gaining power, trying to keep power, eliminating those who try to seize or endanger your power etc. Isn't this the whole thing about war as well?
But I would be fine with it: The mod is interesting enough without it. There's no need for religious persecutions in TAM, if you define religion in ancient times not important enough (because clashes of religions actually didn't play that role). But then there should be no need for a religious victory as well. If there's nothing to fight about, there should be nothing to win.
Mesix said:In my most recent game I used the Illyrian Kombsor (probably misspelled) units to complete destroy the Roman Empire (along with most of the Eastern part of the map). How historically accurate is that???
People are not trying to recreate history here...they are playing a game. If adding a religious victory makes the scenario more fun for people to play, why not allow it???
onedreamer said:well, Kambsor did exist, so did the Illyrians and the Romans. In reality, we know that Illyrians did not win the Romans, but you made it happen in the game. It's ok. But religious wars are middle age and modern age stuff, not classical age. They didn't exist... so why should we allow it ? It would be like allowing the discovery of gunpowder in TAM because well, it's fun for people to play it...
Mesix said:..I could be wrong, but I think this is in the Ancient times...
Mesix said:I don't think it's quite the same, and I disagree with your assessment that religion did not play such an important role in the ancient world.
Mesix said:So no single religion ever dominated the Ancient world, this is true. Why does that mean that one could not? If the entire Ancient world believed in the Egyptian pantheon, would this not make Pharoah the ruler of the world? If Pharoah had the military might to do so, do you really think that he would not spread the belief of his devinity to every land under the sun?
Mesix said:Now there arose up a new king over Egypt, which knew not Joseph.
And he said unto his people, Behold, the people of the children of Israel are more and mightier than we.
Exodus 1:8-9
And Pharaoh charged all his people, saying, Every son that is born ye shall cast into the river, and every daughter ye shall save alive.
Exodus 1:22
...I don't know about you, but this sounds like religious persecution to me...
...I could be wrong, but I think this is in the Ancient times...
M@ni@c said:Great mod guys!Much more fun than standard Civ4.
Btw, I read the entire threadand saw that you guys are lacking music. I've uploaded a file here (6.65 MB). It's supposed to be the kind of music that was played during Greek religious ceremonies IIRC. Most of it is kinda boring IMHO - unfortunately they didn't have rock & metal back in the Classical Age.
But I think the last minute or so, starting from 6:07 could serve well as diplomatic music for some civ.
![]()