Maniac
Apolyton Sage
I'm a Civ4 newbie, so sorry if I ask a stupid question, but I'm wondering about city networks.
I'm playing as Greece currently. A while ago I sent a settler to Cyprus to found a new city. Recently it struck me: that city is connected to my trade network! Yet I don't have the technology which enables coastal networks (Astronomy IIRC). So how come I still get all my resources on that isolated island?
Which leads me to another question btw: Why do coastal networks come so late in the game?? And (while fortunately still stronger than standard Civ4
) why are navies so weak? Surely the most determining characteristic of the mediterranean world is that there's a sea in the middle, land all around it, which makes trade, communication etc between all the bordering civilizations so much easier than over land. So personally I would argue in favour of a stronger naval aspect, and an elaborated naval tech tree. In the meanwhile, I would suggest that coastal networks are moved to Boat Building, as well as the Galley, to allow early transportation. (It kinda sucked for Greece that I had to wait so long to found overseas colonies.) Also I'd suggest giving ships 4 instead of 3 movement points. Naval movement should be significantly faster than land movement!
I have lots more ideas btw, if the mod is still open for change.
I'm playing as Greece currently. A while ago I sent a settler to Cyprus to found a new city. Recently it struck me: that city is connected to my trade network! Yet I don't have the technology which enables coastal networks (Astronomy IIRC). So how come I still get all my resources on that isolated island?
Which leads me to another question btw: Why do coastal networks come so late in the game?? And (while fortunately still stronger than standard Civ4

I have lots more ideas btw, if the mod is still open for change.
