The Armory

We very briefly had a regular hoplite that we rushed in Flaxon Musk, but he promoted almost instantly. I'm pretty sure we have only veteran hoplites - I just forgot to change the 11 veteran to 12 veteran in my report (if we had a regular hoplite, then I should have written 11 veteran, 1 regular, so either way I have a typo:blush:).

Also, a catapult has to be more than 0.62 - I seem to remember in the original article there was some error about dividing by hps for catapults, but I don't have time to look for the details right now. I'll try later if nobody beats me to it.
 
I agree with you about the catapult HP thing - and I missed it when I did up my first reference page becuase it was buried in a post relating to the article, not in the article itself, if I recall correctly.

I missed that Hoplite promotion. But that's great! I really hated the message it sent to KISS that we had a Regular Hoplite in a town.
 
MIA Strength vs KISS Analysis, t102

Current Military:
1 warrior (1 regular) = 7.5
4 horsemen (4 veteran) = 54
15 hoplites (15 veteran) = 270
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ?
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 669

t102, KISS < 516:
KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516​
 
MIA Military Analysis, t103

1 warrior (1 regular) = 7.5
4 horsemen (4 veteran) = 54
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 712.5

KISS t103 < 570:
KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
 
MIA Military Analysis, t106:

1 warrior (1 regular) = 7.5
4 horsemen (4 veteran) = 54
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 712.5 unchanged from t103

KISS t106 > 570:
KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
 
Military Analysis, turn 109

1 warrior (1 regular) = 7.5
5 horsemen (5 veteran) = 80
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 738.5

KISS is still Average > 590
DNUTS Weak < 589
TNT Weak < 589

KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
KISS t107 > 570
KISS t108 > 570
KISS t109 > 590
 
Notepad entry, Turn 120

From a chat Fe had with Donsig, after the KISS invasion occured, which was on 119:

KISS Numbers
fe3333au: many KISS left?
donsigw: They landed ten - we killed three ... we can only see four - and they have five ships so they can be raiding our coasts
fe3333au: how many galleys was that? ... LOL you are a mind reader LOL

storing for later analysis.

Also, there's this:
fe3333au: well KISS in golden age now ... but no change in Military Strength ... we still strong
donsigw: we were average compared to them for a turn ... they started their GA by killing off the immortal that killed their elite unit
 
Notes on the chat Fe had while Donsig played his turn 122 4/17/06

*This is after we had already upgraded to our first Knight. I still have yet to work out our current Military Strength as of t122*

Military Advisor
donsigw: we have 1 curragh, 8 immortals, 1 warrior, 22 pikemen, 20 horses, 10 workers and a settler
donsigw: we are strong vompared to the Doughnutians
donsigw: weak compared to KISS
donsigw: and average compared to MIA

donsigw: but about to spend 60g to upgrade our last warrior
donsigw: Oh. nice. After upgrading that warrior we are now average compared to KISS

donsigw: they are weak
donsigw: we have walls in our southern cities
donsigw: sent a horseman looking for barb gold

donsigw: got three pikes and five immortals on the hill
donsigw: they can attack the hill with at least 4 GS if they want
donsigw: on GS is elite
donsigw: our pikes are 1 reg and 2 vet
donsigw: one vet is fortified
donsigw: one of our immortals is elite

donsigw: can't attack this turn because ourelite just moved next to their elite
donsigw: think I'll put another pike on the hill
donsigw: now our stack is protected by three vet pikes and one reg pike

Okay, here's what I can glean from this.
TNT's Army before the warrior upgrades
* denotes assumption of Regular
1 Curragh* = 7.5
22 Pikes (at least 1 reg, 3 vet) = 276min (3 vet, 19 reg) --- 348max (1 reg, 21 vet)
1 Warrior* = 7.5
8 Immortals (at least 1 elite) = 232min (1 elite, 7 reg) --- 288max (4 elite, 4 vet)
20 Horse = 240min (all reg) --- 320max (all vet)
RANGE: 763min --- 971(max)
After upgrade: 776.5 --- 984.5

Our size (751) places an upper limit on TNT, as we are Average: 901
But on Turn 121, we were Strong to TNT. 122 we are Average. They must have built a slew of units: at least 177 points' worth!

In my estimation, it is likely that TNT is towards the bottom end of the Range, which indicates that they have hordes of Regulars.
 
Military Analysis, turn 122

1 warrior (1 regular) = 7.5
4 horsemen (4 veteran) = 64
1 Knight (1 Veteran) = 36
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 751

KISS is still Average > 600
DNUTS Weak < 600
TNT Average > 600

KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
KISS t107 > 570
KISS t108 > 570
KISS t109 > 590
.....
KISS t122 > 600 776, as TNT and KISS are Average to eachother
TNT t122 > 776 see analysis above
 
quick note:

We are WEAK to KISS, Average to TNT, Strong to DNUT
turn 130 we produced another knight, and out original one went elite:

2 knights (1 elite, 1 veteran)

I'll analyze later. Today, tomorrow... who knows?
 
Military Analysis, turn 130

1 warrior (1 regular) = 7.5
4 horsemen (4 veteran) = 64
2 Knight (1 Elite, 1 Veteran) = 81
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 796

KISS is now STRONG > 955
DNUTS are Weak < 637
TNT Average > 638 - 954

KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
KISS t107 > 570
KISS t108 > 570
KISS t109 > 590
.....
KISS t122 > 600 776

8 turns pass with no change in standings...

KISS t 130 > 955​
 
Military Analysis, turn 134

1 warrior (1 regular) = 7.5
4 horsemen (4 veteran) = 64
3 Knight (1 Elite, 2 Veteran) = 117
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 832

KISS is now STRONG > 998
DNUTS are Weak < 656
TNT Average > 656 - 998

KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
KISS t107 > 570
KISS t108 > 570
KISS t109 > 590
.....
KISS t122 > 600 776

8 turns pass with no change in standings...

KISS t130 > 955
KISS t134 > 998​
 
Some Notes on DNUT Military, t134*

*We just received word that DNUTs have sacked 2 TNT cities

On turn 94, we were WEAK to DNUTs. On 95 we went Average:
...
t94 weak
t95 weak : this turn we determined a range for DNUT of 487 and 506.
t96 Average MIA has 490
t97 average, MIA has 515
t98 average
t99 average
t100 average, MIA has 615
t101 Strong, MIA has 638.5 therefore DNUT < 515

and we have been strong ever since​

t134 MIA = 832, and DNUT < 656

It is entirely conceivable that they have not produced any units, just upgraded some Spears to Pikes. Their known strength could not have increased more than 656-515 = 141. There may be a massive gap between their strength and ours, on the order of a few hundred points.
 
Military Analysis, turn 136

4 horsemen (4 veteran) = 64
5 Knight (1 Elite, 4 Veteran) = 189
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 904

KISS is now STRONG > 1085
DNUTS are Weak < 723
TNT Average > 724 - 1084

KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
KISS t107 > 570
KISS t108 > 570
KISS t109 > 590
.....
KISS t122 > 600 776

8 turns pass with no change in standings...

KISS t130 > 955
KISS t134 > 998
KISS t137 > 1085​
 
Military Analysis, turn 137*

*Quite a lot to report here, it may take a few days to compile everything. We recieved a detailed battlelog from TNT, so there's a lot of numbers to process.

4 horsemen (4 veteran) = 64
5 Knight (1 Elite, 4 Veteran) = 189
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 904

KISS is now STRONG > 1085
DNUTS are Weak < 723
TNT Strong > 724 - 1084

KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
KISS t107 > 570
KISS t108 > 570
KISS t109 > 590
.....
KISS t122 > 600 776

8 turns pass with no change in standings...

KISS t130 > 955
KISS t134 > 998
KISS t137 > 1085​

Analysis of TNT battle logs, taken from the Strider/Fe chat posted in the TNT Files thread....
StridTNT: Were rushing two galleys this turn, hoping to take out atleast one of them before they land ...

...we have alot more trebuchets ... We have about 10 or so...

...That was a decent blow to the galls... they lost 7 units (alot of them elite)...

...[sifted through the battle log to reveal that] TNT lost 4 Immortals
KISS lost 3 MDI,
2 Gallic Swords,
1 Pike

....to be added later

t136 TNT 724 - 1084
t137 TNT < 723, but KISS remains > 1084, despite losing xxx points
 
Military Analysis, turn 139


4 horsemen (4 veteran) = 64
6 Knight (1 Elite, 4 Veteran) = 225
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 940

KISS is now STRONG > 1128
DNUTS are Weak < 772
TNT is Weak < 772

KISS Analysis:
KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
KISS t107 > 570
KISS t108 > 570
KISS t109 > 590
.....
KISS t122 > 600 776

8 turns pass with no change in standings...

KISS t130 > 955
KISS t134 > 998
KISS t137 > 1085
KISS t138 > 1085
KISS t139 > 1128

TNT Analysis
t136 TNT 724 - 1084
t137 TNT < 723, but KISS remains > 1084, despite losing xxx points
t138 TNT < 723
t139 TNT < 772
 
Military Analysis, turn 141


4 horsemen (4 veteran) = 64
7 Knight (1 Elite, 6 Veteran) = 261
17 hoplites (17 veteran) = 306
11 MDI (7 veteran, 4 regular) = 320
1 catapult = ? (I'll get to this soon, I promise)
3 galleys (1 veteran, 2 regular) = 25
TOTAL = 976

KISS is now STRONG > 1171
DNUTS are Weak < 781
TNT is Weak < 781

KISS Analysis:
KISS t96 < 392
KISS t97 < 412
KISS t98 < 412
KISS t99 < 440
KISS t100 < 462
(produce 1 GS @ 26)
KISS t101 > 481
(Produce 1 GS @ 26)
KISS t102 < 516
KISS t103 < 570
KISS t104 < 570
KISS t105 < 570
KISS t106 > 570
KISS t107 > 570
KISS t108 > 570
KISS t109 > 590
.....
KISS t122 > 600 776

8 turns pass with no change in standings...

KISS t130 > 955
KISS t134 > 998
KISS t137 > 1085
KISS t138 > 1085
KISS t139 > 1128
KISS t141 > 1171

TNT Analysis
t136 TNT 724 - 1084
t137 TNT < 723, but KISS remains > 1084, despite losing xxx points
t138 TNT < 723
t139 TNT < 772
1141 TNT < 781
 
KISS last urn 140 captued 6 Trebuchets ... actually i'm not sure it was 6 because this turn was was time I checked ... but they get soome last turn.
 
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