The Bismark

Argetnyx

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I have a habit of writing down and recording different aspects of the current game that I am playing. For example, I name all of my ships, define where and when I build them, how many ships they've sunk, who sunk them, and when they were sunk.

Does aybody else do this?:confused:
 
Not as complicated as yours but yeah I name my "heroes" and some cities that are special. I misread your post and so I have to say I don't write them down on piece of paper. I just name them in game according to where they belong and their purpose (for cities).
 
Well, I always rename my elites when they gen an MGL & I rename my armies. I picked up a couple as the Romans yesterday & called them the I & II Imperial Legions. Hoping to get up to the X Legion; that was Caesar's favorite, the one he brought with him across the Rubicon IIRC.

Armored armies generally get renamed 1st, 2nd, etc., Panzer Armee, not matter what civ I use.

Occasionally I rename towns to reflect their special uses: settler, worker, warrior, eliteville (to stash elites when not in use so I can find them again), dyetown, etc.

kk
 
I rename my victorious elite units a la

Knight #1
Knight #2
Knight #3
etc

And that's as far as I'll go...

;)
 
I've often thought about what I might write down as a log, but could never decide on a direction, so I would just get to much or to little. I still like the idea and remember someone commenting a while back about this kind of thing being good for slowing the game down and enjoying the playing of it more.
 
Somtimes a rename my elite units to have my name or my friends name. but then i am disapointed when i die.
 
1st 'Delhi Crushers' Swordsmen army,
2nd 'Holy Warriors' Swordsmen Army ,
3rd 'York Monkeys' Knight Army,
4th 'Mongol Killers' Medieval infantry Army.

Names for armies.

If I go micromanage tourney (means I MM alot, but only keep this up until out of ancient age/deep medieval age), Every unit gets named
Delhi Holy Guardians,
Bob The Archer, Rob The archer,
Tod the Knight.
Babylon Defenders.
Etc.
 
When playing the Americans, I'll typically name frigates after famous US frigate, starting with USS Constitution and going from there. (Although in my last game, I lost the USS Ranger three times to a privateer! I thought John Paul Jones was supposed to be a good captain! :) )

The first battleship is named USS Arizona.

My first aircraft carrier is USS Enterprise, followed by the Lexington, Yorktown, Hornet, etc.
 
I usually name armies and sometimes elite units based on the stories I make in my mind for my games. And in every one I like to have a special 'Atlantis' city on an island somewhere. And once I decided to name all my knights with wierd, 20-word names completely lacking vowels...
 
sometimes I rename ships, like you said.

One game I even went into renaming virtually all my more modern units, making them like 1st Infantry Division, 34th Tank Squadron, or something along those lines
 
I normally name units after the first thing I say when I realise that I've just spawned a leader, so i end up with tanks at the end of the game called 'oh wow' and 'sweet'
 
I name armies and ships.
for ships, I choose a starting acronym (like HMS) one of my favorites is "HWD" (His World Domination)
For a certain class of ships, I will have different names. let's say I'm greece in the examples.
Transport (Galley, Caravel, Galleon, Transport, Nuke Sub) - a city under my control. HWD Athens, HWD Delphi, HWD Corinth, HWD Knossos
Hyper-Strong (Battleship, Cruiser, AEGIS Cruiser, Ironclad) - A battle won by my RL civ. HWD Issos, HWD Marathon.
Other (Curragh, Frigate, Destroyer, Sub) - An RL civ reference. HWD Phalanx, HWD Homer

Armies:
(number of armies filled with certain type unit) (type of unit filling army) (based on number of of units in army - two=division, three=regiment, four=battalion
so, say I have three cavalry armies, I make a new one and fill it with four cavalry, it would be:
4th Cavalry Battalion
or, I have my first-ever army, and I fill it with knights
1st Knight Regiment.
of course, I could have army names different from the formula. If I had an army of crusaders, I might call it "1st Crusade" or something like that.
If there are different units in an army, I'd just call it something like:
English Men-At-Arms Special Forces Regiment
 
In my most recent game, I've been naming every single ground and sea unit that I've produced, and the numbers are staggering, being on a huge map lasting far into the modern age (I'm intentionally dragging my feet). I've also grouped the units into divisions, each consisting of ten units. :p

I was naming air units too, but I find that they tended to get scattered too often to keep a coherent account of what number I was on to keep that up. At this point, having a numbered designation in the airforce is a mark of being one of the original, and is thus (I would assume) a mark of distinction among their crews. :p

I think I'll do this every game from now on, it gives sentimental value to one's units, making you more hesitant to throw them away, and also keeps you rather more organized than one might otherwise be.
 
Armies:
(number of armies filled with certain type unit) (type of unit filling army) (based on number of of units in army - two=division, three=regiment, four=battalion
so, say I have three cavalry armies, I make a new one and fill it with four cavalry, it would be:
4th Cavalry Battalion
or, I have my first-ever army, and I fill it with knights
1st Knight Regiment.

You do realize that a Battalion is smaller than a Regiment, which is smaller than a Division, right? ;)
 
eh, no, not really.
I tried to remember what I had read on positions in a Canadian history WWII book, but I probably forget most of it, and they are positions from sixty years ago.
good to know, now I should switch battalion with Regiment. (I never have two-unit armies anyway, I bought the complete edition when I got III) that will take a lot of renaming
 
... that will take a lot of renaming

:lol:

For the uninitiated, a quick and dirty guide to 20th century American military units:

9-10 soldiers = squad
2 or more squads = platoon (~40 soldiers)
2 or more platoons = company (~150 soldiers)
2 or more companies = battalion (~700 soldiers)
2 or more battalions = regiment (or brigade) (~2500 soldiers)
2 or more regiments = division (~10000 - 12000)
2 or more division = corps (20000-40000)
2 or more corps = field army (50000+)
2 or more armies = army group

Depending on the time frame, either "square" or "triangular" is the most common grouping. "Square" = 4 sub units, "triangular" = 3.

A regiment is usually part of a division, a brigade is usually independent. Otherwise, they are roughly equivalent.

A common late WW2 arrangement was 3 or 4 companies to a battalion, 3 battalions to a regiment, and 3 regiments to a division. A corps had 2, 3, or 4 divisions, depending on operational requirements, and an army usually had 2 corps, sometimes more.

All this is very, very broad and intended only to give a general idea of different unit sizes, and can be nit-picked on any given detail. And, of course, it is veering wildly into off-topic territory. ;)
 
I thought Admins can not by definition go "off topic" :p


Plus, it's good info. We throw a lot of words like "army" and "battalion" but what do they mean, well your post sums it up. I think a brigade sounds more dangerous than a corps but I guess the name isn't everything. Like a "destroyer" sounds more dangerous than a "cruiser".
 
I have a habit of writing down and recording different aspects of the current game that I am playing. For example, I name all of my ships, define where and when I build them, how many ships they've sunk, who sunk them, and when they were sunk.

Does aybody else do this?:confused:

I do rename my warships and MGL's, but I do not track how many/what each unit has killed.

It would really cool if the game could track those stats for you, though.
 
I used to try to name every unit, but that was too easy to get messed up. The game isn't confused by two units named 'Warrior20' but I am. I thought it was a neat thing, and it can be useful at times (early in an SG, for instance), but I only tried to do it all the way for just one game. As I got better managing my units and organizing my turn the need for such numbering went away.

I will rename a unit that promotes an MGL. Nothing elaborate, just *CavalryOne* or *ArcherTwo*. These units get parked by the capital and are used mainly to stifle resistance in just captured towns.

On Armies I usually take the leader name and add a number. So I'll have Rommel, Rommel II, Rommell III, Rommel IV, etc.

My last solo games have been on a Pangea landmass, so the navy isn't that critical. When I ship-chain I will rename the boats so that I don't load my units into the boat the just came from. Other than that, a boat is a boat is a boat.

I do number my cities.

  • 001 Cityname is the capital.
  • x01 Cityname is a captured city.
  • f01 Cityname is a flipped city.
  • sr01 Cityname is a city on strategic resource.
  • L01 Cityname is a city on luxury
Cities on luxuries and strategic resources I'll rename to something obvious; Iron Hill and Silk City are rather common.

On occasion I'll modify this further, as have others. In CBob03, a 100K game buried in the SG forum, we used # to indicate a settler farm, % to denote a worker farm and ! when the city had built all five culture producing improvements.
 
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